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Prison Break: Uprising Changelog

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4/16/21

 

  • The Jailbreak Star Wars Event is live! All model additions are logged in that thread and the Jailbreak Models thead.
    • Make sure to check out the official event thread to vote on which two models you want to stay on the server!
  • Removed the Guard Queue after more bugs emerged making playing and switching to CT very difficult. We've Re-Added the old ratio control, CT Lockout, and CT Timer plugins for the time being, and we hope to be able to re-release the ratio plugin when all the issues are fixed. 
    • This means !guard !prisoner and !queue are dead commands and will no longer work. From now on use the default teamchange menu

:poocry:

 

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4/23/21

  • Disabled HealthBoost from the Guard menu
    • Increased HP given by the Medi-Shot from 50 -> 100
    • Increased price of the Medi-Shot from 200 -> 250
    • Decreased # of people that can purchase a Medi-Shot from 4 -> 3
    • Removed naturally spawning Medi-Shots for the time being on other maps like Arcade/Undertale
  • Fixed brightness issues on jb_mountaincraft_v6-2

The long awaited HealthBoost change is here! Please comment feedback here, as we'll be discussing the HealthBoost at the upcoming Jailbreak Community Meeting!

 

 

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5/9/21

  • Added a new plugin for Elite Supporters, the Prisoner !buddy system. You can now buddy up with a fellow teammate and spawn inside the same cell as them. Type !unbuddy (name) to remove your buddy.
  • Added jb_sg_dojo_v5-6  Removed temporarily 
  • Removed jb_alex_3ni and jb_overcooked
  • Removed the !fk command. We didn't like how people assumed it as a greater alternative to !calladmin , as it doesn't do anything if admins are not online. 
  • Fixed Danger Zone Backstab damage
    • This should remove any issues that came up concerning damage values with melee weapons. See here for more information

 

The Star Wars Event is ending later today, please be sure to check out which models are leaving the store and which are staying!

 

 

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6/12/21

BACK ON THE JAILBREAK TRAIN!

  • Removed the following maps
    • jb_lost_planet_redux_v7
    • jb_arctic_jail3_hdr
    • jb_legobels_corp_v1d
    • jb_space_jail_sg_e2
    • jb_mountaincraft_v6-2
    • jb_marioworld_rsc_sgedit_v4
    • ba_jail_future_v2a
    • ba_jail_canyondam_v3b
    • DON'T PANIC! These maps will still linger around the server in terms of events, rare fun votes, and more. We decided to remove these maps because they frequently killed population, and didn't do the server many favors. We definitely love the games they offer and their graphics, but maybe we'll bring them back another time.
  • Re-Added jb_sg_dojo_v5-6_sg  yeah this map gonna make me cry 
  • Changed the global limit of the Healthshot from 3 -> 6
  • Changed the amount of HP Healthshots give from 100 -> 50
  • Changed map exclusion rate from 8 -> 6

We're working on multiple things in the background, in the meanwhile if you have any suggestions or discussions to bring up please leave them in the Jailbreak Subforum!

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7/12/21

  • Added new round end screens thanks to @thuxys and @20 scrolls
    • Guard
      • Spoiler

        jWFEs6l.png

         

    • Prisoner
      • Spoiler

        DZsrbDi.png

         

  • Removed extended round times, but the following maps will still have 25 minute map times. This means all forced deathgames on any map start at 2:30, no more doing math on maps with 7 minutes
    • jb_arcade_b6
    • jb_chicken_island
    • jb_clouds_pg
    • ba_jail_minecraftparty_v9
    • jb_moonjail_sgfix_1
    • jb_moti2_final
    • jb_pyrenees_v1_2
    • jb_quake_a04d
    • jb_undertale_v1e
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7/27/21

 

A few small changes for today


Decreased the number of people required to enable !votetmute from 30 to 25
Increased !votetmute time from 15 seconds to 25 seconds
Added new team logos thanks to @BoTo

Spoiler

Guards: sgg1.png        Prisoners: sgp1.png

Changed team names to Guards and Prisoners
Changed the default start map to ba_jail_electric_razor_go_pb
 

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7/28/21

 

 

Changed CT rank times for the upcoming Gang Wars and CT Rank Race event because people were unable to reach the highest ranks before the next event/wipe.


Old times:

 

Rank 1, Private - 0 mins
Rank 2, Sergeant - 180 mins, 3 hrs
Rank 3, Officer - 720 mins, 12 hrs
Rank 4, Lieutenant - 2160 mins, 1.5 days 
Rank 5, Captain - 4320 mins, 3 days
Rank 6, Major - 8640 mins, 6 days
Rank 7, Colonel - 14400, 10 days
Rank 8, General - 21600 , 15 days

 

New times:

 

Rank 1, Private - 0 mins

Rank 2, Sergeant - 180 mins, 3 hours

Rank 3, Officer - 360 mins, 6 hours

Rank 4, Lieutenant - 1440 mins, 1 day

Rank 5, Captain - 2880 mins, 2 days

Rank 6, Major - 5760 mins, 4 days

Rank 7, Colonel - 11520 mins, 8 days

Rank 8, General - 14400 mins, 10 days

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8/22/21

 

Changed the default start map to jb_vipinthemix_b1

Re-Added jb_sg_dojo_v5-6_sg (again)

Added NEW models: Senna and Starlord for Prisoners. Deadpool and Negan for Guards

 

Senna | Elite Supporter | FREE 

Spoiler

jbdoG7l.png

 

Starlord | Basic Supporter | 15,000 Credits

Spoiler

ulLXYgc.png

 

Deadpool | Public | 15,000 Credits

Spoiler

GwVFHCa.png

 

Negan | Premium Supporter | 20,000 Credits

Spoiler

9nICwKK.jpg

 

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10/17/21

  • Halloween Update has arrived! The following Additions have been made to the server 🎃
    • All Player Models listed in this topic have been added (a full list can also be seen in the Jailbreak Models topic)
    • !rtd & !rtdmenu Plugin
    • Halloween maps ba_jail_electric_razor_go_sghalloween_v2 and jb_summer_jail_hdr_halloween_sg
  • Along with the Halloween Update, previous player models marked [TEMPORARY] have left the store, and remaining rotational ones from thisChangelog are now marked [TEMPORARY]
  • Added jb_dystopian_b6
  • Removed jb_lego_jail_v8_final_sg_fix
  • Removed the ability to drop grenades after the most recent CS:GO Operation

 

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12/7/21

 

  • Enabled second First Order to be used 90 seconds after the first one has expired
    • This only enables with more than 25 players on the server
    • All First Order rules apply to the second First Order
  • Decreased the number of players required to give a first order from 30 -> 25
  • Replaced jb_neon_v1 with jb_neon_v1_4
  • Increased  the number of !tmute 's Guards can give from 2 -> 3
  • Increased mute time of !tmute to 30 seconds
  • Decreased  the number of players required to initiate a !tmute from 25 -> 20
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