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Wawa

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Everything posted by Wawa

  1. I'm going to make this painfully simple. Taken directly from Unnamed Newbie's guide: "A catwalk is defined as an area which directly leads into the armory." If you think something is a catwalk, but it doesn't meet the above definition, THEN IT IS NOT A CATWALK! For example, maps like jb_lego and jb_avalanche do not have catwalks because in order to get to their armories, you must either go through a vent or a doorway/opening that connects to a large area. If you guys have any questions, please contact either Nuclear Onion or myself, but this is the cut-and-dry version of this rule.
  2. Looks good, and almost everyone was unanimous in favoring the addition of this map to the server when testing. Added.
  3. Here's to an even better 2016!
  4. Works for me, thanks Pan!
  5. You look more like the son of gaben.
  6. Happy New Year everyone!
  7. Tested this map with a full server; overall, it did not receive a majority approval from the player base. Rejected, thank you for the suggestion.
  8. Catwalks that connect directly to armory are KOS. Catwalks that do no connect directly to armory are not KOS, and are not even recognized as catwalks since they don't connect to armory.
  9. Awesome, good to know.
  10. Map is quite small and simple, yet still has enough games and things to do. This looks like a CT sided map though, with there being no way for prisoners to get into armory and there only being 1 pistol in the cells and 2 more pistols outside. I still like this map enough to add it to the server for testing, and then we'll go from there.
  11. Thanks bro, you too!

  12. This will be added to the server for testing later today, whether it be from Nuclear Onion or myself.
  13. rip philly
  14. Marshallfan607 is my personal favorite. jman15234 is timeless.
  15. After careful consideration, I have decided to reject this map removal. I want to sincerely thank everyone who took the time to weigh in on this vote. Due to several thorough and drawn-out opinions in this thread, the pros and cons of this map are crystal clear to me. Shit, I feel as if this thread turned into a metacritic review page for just 1 JailBreak map (goto metacritic.com if you don't know what I'm talking about). The conclusion I will draw here is yes, this is a flawed map; it's a map that could be even better if the creator updated it out of beta. However, in its current state, it seems that this map also has a niche on our JailBreak server, which I believe is proven by its popularity (even if you factor in the 'vote 4 every time' votes) and the results of this map removal poll, which is almost split down the middle. I feel this quote by @LukeN best describes this niche: Spy_vs_spy is definitely one of the more simpler maps in the map list, it's straight-forward, small, and it slightly favors CTs in comparison to the majority of JB maps which favor T; so I can definitely see this map as being the most CT noob friendly in our arsenal and just noob friendly overall because it's a lot easier to wrap your head around everything that is going on (which also makes it an easier map to admin on). It's also unique in that there's no other maps like it. It's honestly difficult for me to remove a map that is very popular and with no similar maps to substitute it. If another map removal thread is made in the future with more support to remove, we'll revisit this. Until then, the niche will stay.
  16. Thank you for your thorough input, Stunningjam. How about @SL4DE @Elemental @jpi02 @Toyz @BlackWhite @souceboss @Strawberry @Ahoy @Pyro @Chips_Dubo @Anguish do you guys have an opinion on whether Spy_vs_spy should or shouldn't be removed?
  17. There's a handful of other maps that can subsitute electric vip, since it's a razor map. Spy_vs_spy is only one of its kind. I'm staying neutral on this, but I want to see what more people have to say about this map.
  18. Everyone has their own opinions on this map. For me, it all boils down to this: Spy_vs_spy is currently the 3rd most played map on the Jailbreak server. Now, if you put yourself in the shoes of someone who's partly responsible for the success and popularity of this server, would you consider the removal of this map to be a very risky action? I certainly would, especially when you look at this: For lack of a better statistic, total kills, to me, is a good indicator of how often someone has played on this map. Looking at the top 50 players on this map versus the people who have voted in this removal poll, only 2 of those top 50 have voted (1 for removal, 1 against). So that's 48 other players, mostly currently active on the server, that do not have a say in this map removal so far. Again, this is just another reason for me to be hesitant to take action. I'm not saying we should wait for 50 votes here, but there definitely needs to be more than the current for a removal to be in order. That's how I see things ;)
  19. I'll share my thoughts after work tonight, please standby
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