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Pet Rock

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Everything posted by Pet Rock

  1. Um the powerups will depend on the map maker Also we HAVE OUR FIRST MAP thx to HZK
  2. Yes Also need 2-3 Complete Maps for further testing and what not
  3. is what i mean by the power ups.. and yeah the weapon spawns for the test map are already low ammo... i would prefer the maps to be all across the map but the team spawn area is a mapper option... But yeah so far the testers are having lots of fun... even though the server is laggy lol xD
  4. Sinse pyro said earlier about the mapping competition or w/e I came up with a few requirements. 20+ CT and T spawns either in An Uncampable Team spawn area or all across the map Well placed constrained weapon spawns Enough room for low gravity jumping Big Enough for 12+ people not a fully "open map"... have obstacles/buildings or something to block vision to other side of map or something speed modifier of 1.5(50% increase speed)(make sure it hits all the spawns) no higher optional: healing power ups that disappear and reappear after like a minute, any other power up from quake you think ya can pull off optional: steamgamers logos or tags optional : fair secrets may come up with more would appreciate anyone that makes a quick one for testing purposes
  5. maybe have respawning power ups like armor and health... temp regen health or health boost and of course the sounds
  6. is what i thought... found no maps at all for this type of thing just reg dm with buyzones and what not...mapping thing would be epic
  7. I think this might be a fun idea... Quake Style Maps on a deathmatch server Low Gravity/No Fall damage No Buy zones but weapon spawns (like finding the weapons across the map in Quake) Maybe a bit of increased run speed (I am learning on making a dedicated server so maybe I could even host it) Just an idea I had Could not find any custom maps that would work for this... so I decided to make a really really fast 1 and will post video of what the gameplay "should" look like in a bit
  8. I hope they add little miscellaneous items you can use for weapons... kitchen knives,hockey sticks, etc... make it feel like you are really scavenging anything you can find to survive.
  9. guns r everywhere... neways i did the rearm from pb to ttt in less then an hour.. played on server dont think will work out
  10. When is this getting put on? its at 94% Approval and the suggestion was made like 10 days ago or so
  11. What about a Deathmatch server with large custom maps (like quake maps made in hammer) with Weapon spawners around the map instead of buying them with 15 second respawns... Low gravity and increased movement speed?
  12. _v1 has no errors... just ppl think the size is too big
  13. Don't think it will do well on server... main complaint is its too big
  14. If you were testing in single player... you forgot to set Phys_Pushscale to 900, (the Pushscale on the Server)... they fly fine if you put it at that
  15. We found a major bug.. Fixing then posting link http://www.mediafire.com/?1c943kl29h3a2az
  16. rearm? what do you mean by that.
  17. yep pretty much the exact same as my PB map... but for TTT lol
  18. Map Suggestion Full map name TTT_PetRocks_Prison Type of map TTT Link to map download http://www.mediafire.com/?1c943kl29h3a2az Additional Information I got bored, changed a few things in my PB map and turned it into a TTT map .. hope people will like it. Screenshots attached No
  19. Thanks , can't wait to play on the server with ya guys
  20. TTT_Luigis_Mansion... I got this lol xD!
  21. goes out in snow wearing shorts and t shirt
  22. Kk Here ya go caution... im 99.99999% sure that fixes the disco spam problem... I made the buttons Lock eachother as soon as pressed.. so others cannot be pressed... and they unlock 10 seconds after pressed.. so gotta listen to the song for at least 10 seconds b4 switching.. and they cant be played at once http://www.mediafire.com/?bhqcqh7hxxv6izh
  23. Really Really Really Hard got over 550 hours on source sdk because of it
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