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Insidious

Banned (Appeal)
  • Posts

    539
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Everything posted by Insidious

  1. 11, thanks furbag
  2. This map was submitted during the TTT Mapping contest and is already in the current map rotation.
  3. GIVEAWAY: CS:GO

    13 please, thanksss
  4. Occupation:

    Bullying Insidious :sweating:

  5. gotta stay veggie fresh

  6. Gonna have to go with 11 https://steamcommunity.com/tradeoffe...token=7bxdDAwf
  7. https://steamcommunity.com/tradeoffer/new/?partner=85265386&token=7bxdDAwf free skinz xd. Thanks @Mohab
  8. Gonna quote those guys because what they said makes the most logical sense to me. However, the only think I can think of when someone gets killed in this manner is if an order was already in place such as "Simon Says you must stay crouched at all times" or "Simon Says be looking at me at all times." In this case, they would have to be following that order until the death game finishes or the CT says otherwise. Therefore if he says "Simon Says have a freeday" you get the freeday, but if there is an order already in place (i.e. stay crouching) then you must stay crouching until he says that Simon Says is over or if the CT tells you "Simon Says you no longer have to crouch." This is what makes the most sense to me at least. The logic that you said in your original post that the player used: "his reasoning was that simon has to END the game before any freedays can be given" is just completely incorrect, that's not how that works.
  9. When I saw this, I instantly thought of this thread (SA+), but Caution explained it pretty well here.
  10. idk shoiep keeps spamming it so i wanted to send it to you :ayyshoiep:

  11. Just tested the new version out in a singleplayer mode, and everything seems to be working! Models and cosmetics work, T trap activates, and everything else you added seems to be working fine! The ladder is fixed, the invisible wall is gone by the ship, and the water swirls work fine. Love the map!
  12. [video=youtube;-HjpL-Ns6_A]
  13. Your statement contradicts itself. @Kirby, I think we heard some pretty neat suggestions when we tried it out today. Just a reminder to you of some of the things we found: The invisible clip you couldn't shoot through, the short ladder that doesn't work, and the waves only being visible on one side. Overall, seemed like it was a well-liked map (especially since it looks completely brand new) and I personally enjoyed it. I can see some good updates coming from this map such as interactable props and such. I gotta say, I love the textures. I don't think I found any Easter Eggs exactly, so I don't think I've gotten to see the map to it's entirety; but I'd love to play on this map some more! Great map!
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