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Akumu

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Everything posted by Akumu

  1. Omg, I would love to play some tf2 db. The amount of days i spent just playing that gamemode.
  2. HUGE Promotions!

    No SA promoted... "Unthanks" post
  3. Thankyou Brandon for what you have done for this community. You have helped me multiple times with various IRL situations and other problems. Probably the most chill person i've met on the web. APRIL FOOLS???
  4. Thanks for the giveaway
  5. Rye's Game Giveaway!

    Free games? Of course i want to enter 9 happy rye?
  6. How to not get Vac-Banned
  7. I can provide you with a small download anime model for ze :3
  8. This is more advanced, you can do more. It would be better to implement this on the other servers instead.
  9. The person who made it is fine with us using it btw. No need to worry about that. YOU ACTUALLY STOLE THIS FROM ME HUH INCEPTION. YOU ALSO WROTE WHAT I SAID TO YOU
  10. ZE !sm @all

    !sm @all (mutes everyone) Can we add this so we don't have to mute one person at a time. Plus after you mute them all, you can !su the people you want to hear.
  11. I just wanted to know if it was broken or just not meant to be there. Thanks 4 answering
  12. Im not saying this should be added. Im saying that it's already added but its broken
  13. The !sm aka self-mute doesn't work at all. It just mutes them for a second then unmutes them. Could we either fix it or like do something with it since it does nothing at all.
  14. Corrin He looks nice
  15. I would go back and give this guy a Reapply
  16. I actually left to go play some Csgo, but then my parents were like. We are leaving for a bit. So i decided to do something im starting to regret
  17. EAR RAPE WARNING [video=youtube;Xay5Hm-Pt6k] I don't think im sane ~Video contains a bit of racism~
  18. Dislocated a couple of fingers, was snowboarding then fell on one of those metal bars that you use to slide on.
  19. "Anime was a mistake"
  20. Congratz everyone and make ZE great again!
  21. We spent an entire hour trying to get back to rtv level but we couldn't do it since the server was broken.
  22. Quite the opposite, even with this added in GMOD. Traitors still had a big advantage. Because even if you killed the traitor and found out who he killed. There was still other traitors alive and innocents. This would force Traitors to rethink their strategy if one of their buddies got killed for being too reckless.like this idea because it would make Traitors think before they actually kill. Preventing the run and spray technique which is very effective in CSGO. But you also can't forget the people you killed as well. This would make it more fair for the innocents and force the traitors to play differently. Because right now. Most of the traitors i see just run and gun at the beginning of the round kill 1-2 people ,dies, and the innocent bodies never get found. So for the rest of the round. You will have 2 people still marked as alive in the leaderboard. And because of that as an inno you can't kill the last traitor. I completely agree that this is true. But TTT is more of a team based game. If you go play on GMOD you will see that traitors work together instead of alone like in CSGO. Which is what I hate, I prefer playing with other traitor buddies as a team instead of everyman for himself. So like if you got a T buddy who just went on a killing spree. You could defend him and such. This idea doesn't completely destroy the idea of leaving unidentified bodies, it just makes Traitors think and play more carefully compared to now. So if you play carefully and take your time you won't get killed a traitor. But if you play recklessly and go on a spree. it will punish you
  23. So I don't know why this wasn't added in CSGO TTT. But this is actually a feature in GMOD TTT. In GMOD if you Identify a traitors/Detective/Inno body you could figure out who he killed and not have to go find the bodies. This would be a cool thing because you wouldn't have to waste your time finding bodies that fell off the map. This also applies to Innos and Detectives. Like you can figure out who they killed aswell This would just find out who the person killed and mark them as dead. I think this would be a good idea because it would punish traitors who go on a killing spree or try to be sneaky. And help people figure out if the guy rdmed or not
  24. Tbh i'm not too sure, but you can create a forum account and link your steam account to it. Which is what I did. So i'm guessing you could make a forum account and just link it with your steam one
  25. It shows that you thought about your idea, I love the idea of more t items other than just buying armor and tasers. But the problem that would come with the heartbeat monitor is that If someone is like. I'm near *RANDOM GUY* and then with the heartbeat monitor you see the guy who called him out die. You could call an instant kos on him which is OP since you don't actually need to see a body. You know he's dead. What I would suggest is that you have the Taser and the Heartbeat Monitor together. So whoever you tased will be monitored. This would prevent you from knowing everyone the status of everyone on the map. Increases the effectiveness of the tasers and can help you keep track of those you tased. So tasing other Detectives wouldn't be stupid anymore. As for the Riot Shield. Deflecting bullets would encourage people to camp rooms. But I think it's a great idea if we make it the same speed as a pistol/knife so you could actually survive someone spraying you down and have time to react. So instead of running with your knife out unable to shoot or running with your rifle. You could actually be safe while being able to go fast. PS: I saw a video where it showcased the Riot shield in ttt. The shield would block 100% of the bullet damage. So I'd suggest that some guns may be able to penetrate the shield or make it block less bullets. Thankyou Four for making a suggestion!
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