I personally would love to see forced deatgames a possibility when playing on sg I feel like really that’s what our PB server is missing. When the servers are full and chaotic especially with a lot of T’s you need to find a way to eliminate some so you’re able to control the hordes.
Another good reason for forcing deathgames is that people complain that our server is too T sided, adding deathgames will make it a lot more balanced and fun, the people who are against usually are the people who can’t complete because they simply haven’t took the time to complete them and learn them.
Of course casual, the only reason why we play the same 3 overplayed maps over and over again is that we can’t play any maps that are involved around deathgames. There are so many maps that are so good that have insanely creative deathgames and while having secrets at the same time but we never play any of those maps because they would easily get rejected by the AT’s because it surrounds itself too much around deathgames.
I propose an idea that when there’s a deathgames you can only take half the population of the T’s and when there’s a deathgames that you can’t stop or recall you have to take all the winners that successfully complete the deathgame.
I don’t see at all how this would ruin the style of play deathgames don’t make you able to not rebel, I’m tired of all the stupid commands to go to big cage, soccer, pool it gets repitive and boring quickly. I think adding deathgames will bring in life to our server and overall more fun experience.