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Lokibelowkey

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Everything posted by Lokibelowkey

  1. Bump, this is still a big problem when the server is at high capacity constantly lagging you and ruining a run.
  2. Look nice but I feel that the genre is over used. personally I like this video more.
  3. im not only looking at the cons just bring up problems so we can discus them
  4. ohhhhhhhhhhhhhhhh ok, i didn't understand. Now that i know whta you mean i feel like this could be easily abused to fill peoples screen
  5. could it be use to also kick admins
  6. it came with fo while you have fo just type
  7. personally I think this thread would be a great way to tackle this.
  8. thrza brought this up but i mean this does its job well enough if someone goes out of there way to go afk just let them, I don't think it would be that big of a problem. it does what it sets out to do.
  9. right now it is just jail break but could be used for all servers.
  10. This was talked about during the 02/23/19 JB community meeting here and here. These are suggestions to stop the comm spam. Extending T mute. The laydown is that we should extend the terrorist mute by 15 seconds, this would keep the voice comms down for longer. This could be not implemented at all more made even longer. Lower T’s to 50% when CT’s are talking This was a great suggestion, this would lower T’s to stop communication spam. When a CT is talking the volume of the T’s would be lower in order to lower the overall comms for when CT’s are trying to give orders.
  11. This is already a thing if you type orders it will appear in the middle of everyone's screen. I have used it before it is pretty effective.
  12. This was talked about during the 02/23/19 JB community meeting here and here. Anti-calladmin abuse This would make it so when an admin is on the server it would send call admins to the discord bot to prevent call admins when an admin is on. This is effective but had some proposed problems, the first is when an admin is under cover this has a solution is that it checks for whether an admin is tagged up or not this would allow call admins if an admin is undercover not managing it. The other problem that was brought up is what if a tagged up admin goes afk then it wouldn’t allow call admin with no admins on. One propose solution is ignoring specs but another solution that @ThRza and I thought up is an auto spec kicker to fix that problem but also afks to makes sure that they don’t take up slots in a full server. Auto Spec Kick This would kick specs after a certain amount of time, the only problem is if someone was recording a demo or just watching it would be unfair for them to be kicked. An easy way to combat this is for the person to type in a command so they would be exempt from the auto kicker. Please post feedback.
  13. I personally disagree with this because the rule allows for more maps to be played other than just those maps and we should stay away from exceptions.
  14. I posted the recording here.
  15. CT Ranks This was talked about during the 02/23/19 JB community meeting here and here but I wanted to go more in depth about the CT rank system and how to possibly combat the kill incentive that a kill oriented scored board. Also to make it so that it isn’t just playtime so that people who have nothing else but time to play the servers. I personally feel that it should encompass multiple things other than just one, what I brought up is that it should be playtime and stats that way it incentivises people to play CT. On the other hand it will make CT more kill farming which I feel would make the game less fun for a lot of people, especially with the direction we are going with JB. Please give feedback so we can get something implemented.
  16. If you missed or want to listen to the Jail Break community meeting click here and download it! Also post any notes or anything in this thread so it is all close together.
  17. Removing FO My personal opinion is that we should remove FO from the server, I know that this might be pretty extreme for some people but I feel that this can prove to be good for the server. My reasons are that it can and I easily abused to ruin rounds and players experience. The communication between is CT are impossible during the time of FO that can make it unfair for CT’s. Even with rules it can still be easily abuse with and without admins where without it the players could combat the problem. The way that we have FO is good in theory but not good in action if someone has ill intent for the server it is insanely easy to ruin rounds for their team. The second a person takes FO and gives intentionally bad orders the round is lost because the cells will be open and the T’s have control. They can also easily spam FO every round and ruin the game for everyone there until either an admin can punish or they leave. Also normal players who take FO and give a freeday ill intent or not the T’s will be free and have control before his/her teammates can gain control, ruining the round. The first 15 seconds of the round is vital for the CT’s to take control and set the precedence for the rest of the round, and a big part of that is communication to call out locations, whose KOS, where they’re watching etc. FO completely halts communication and leads to handicapping the CT’s unnecessarily when people cannot communicate it can allow t’s to take the lead and take the round. I feel that communication between the CT’s in the first 15 seconds is vital and should be added back through the removal of FO. I have seen it ruin rounds and admins can’t do much, rarely being able to enforce the FO rules when they are on and when they aren’t people are able to abuse it without any resistance. In game when someone gives freedays for FO they ruin the round by letting the T’s take control when more than 1 person constantly give freedays this makes it hard for admins to moderate because it isn’t just one person doing it over and over again. Especially when there isn’t an admin on there isn’t even punishment to be handed out so this allows for it to be abused as much as they want until someone makes a player complaint. If FO was remove and if someone tried to ruin the round the people on ct could combat it by making sure the t’s don’t follow their orders and allows them to easily revoke freedays. Overall I feel that FO should be remove or heavily reworked because people can spam it and ruin the rounds, it shuts down communication between CT’s during the first 15 seconds, and it is hard for admins to punish when they are on where with it removed it allows the players on CT to handle them. I am definitely not 100% correct and would like feedback, I hope this allows for discussion about revisions or the removal. Thanks for read my essay, lol.
  18. Literally the title t's hide and ct's seek i think this would be a fun event. I know it was a beloved game in gmod JB and think it would make a good event.
  19. Big dumb dumb, pressing secret buttons is KOS so if someone presses the button even if they don't go in you can kill them.
  20. When can I start testing snk maps
  21. ^ this But I would like to add that I feel that this is ill-advised the president event worked so well because it was tame the CT didn't get to much health and was limited to a p250 once he died the round ended. This takes it to an extreme it is pretty much impossible for him to die and he can one shot people that is ruining the game mode where the president was vunlreble which lead to the CTS working together and some fun time this seems like it wouldn't be the same fun and would be annoying and boring. I would love to do the protect the president event again if any.
  22. I mean it is your account play another games alot too because they look at how many other games you have your hours I think badges things like that so try this game like that?
  23. Looking forward to it! We should also talk about the changes to LR and what changes we could make to make it better.
  24. You can kill people with no warning shots if they are blantantly disobey. It may not be directly KOS but if they are supposed to be in soccer and the are in pool it is pretty much KOS.
  25. "Blatantly Disobeying - when prisoners act in a way that would make you lose track of them, and overall makes your job as a CT harder because you have to shift your focus from the main group, to the disobeying prisoner." There was any really a define landmark but it is where a CT believes they are blantantly disobey and that would be different for each person. Obviously if the take a couple steps over the line that isn't blatant so take T's with a gain of salt before labeling them blatant and you'll be fine.
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