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Dico |HM|

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Everything posted by Dico |HM|

  1. This cleared it up, but I feel like everything else still applies, its happened on multiple occasions, even earlier today, where there was a rebelling T in front of the rest of us, they were killed and the primary flew back, the ct killed a good chunk of us, and i feel like that could be avoided if something was changed.
  2. Before I say this, I just want to say that I have no idea if this has been brought up before, I've just recently come to this conclusion after seeing it Time after Time for no apparent reason. I feel like the rules on Gunplanting are very vague. Let me give an example, a T is killed for shooting a guard with an ak, the ak drops into the hands of another T, who is then killed immediately, which, seeing how that could happen, I feel it could start a chain of KOSes, which would seem like Freekilling or Gunplanting to A good amount of people, wouldn't seem like it to most other players, who would say that they still picked up the primary, voluntarily or involuntarily. If you were to ask how you were supposed to avoid getting killed, the response would be something like "don't pick it up" or "don't walk into it" or even, my favorite, "Unlucky, I guess, LMAO." I feel a good way to fix this is to implement a time or something like "as soon as, or a second after they can drop it." Maybe something like a (highly modded and edited, but you can definitely figure it out) Clock plugin that appears in the bottom-center, or top right of the screen to tell you how long you've had the weapon. It would stay on the screen for 30 seconds after you die. It would only appear on T and wouldn't bee so big as to obscure your screen. That or it could only appear after you die. I feel like, yes, this would also mean that tweaking the Secondary rules a bit, but I feel like the same rules would apply, as well as the current ones being mixed in, something like you can hold it out for 1.5x the amount that applies for Primaries, or "as soon as, or 1.5 seconds after they can drop it." As well as the "Not KOS if you can pocket it quick enough" thing. The Clock would also apply to this to help with times. Now, I feel like all of this Overall would make people, especially the ones who I wont name, who like to find loopholes in the rules, (which lets face it, are a little outdated by now, considering how many loopholes you can find), would be upset with the new changes, but I feel like it would be worth it to make things a little more clear to new and old players, and overall fix the rules on Gunplanting and how to spot it. Im open to critiques, so feel free Thanks,
  3. sorry if i'm necroing this thread, but i feel like there should be some sort of warning system, ESPECIALLY for new players. and i mean like an ACTUAL warning system, not just dank or scrolls getting on and saying "oi cunt if you breathe like that again im banning you" and then dank gets 5 bans in a row from one game of TTT. I feel like it should be up to mods, but heres my idea on how it should work 1 warn is a verbal warn 2 warns is a verbal warn + maybe a 5-10 minute ct ban, nothing too drastic 3 is a normal CT ban i'd say if they're a new player, you can bend the rules a bit, but you cant really because its a 3 strike system. again, sorry if this is kind of reviving a dead thread, but i feel this would be a good idea
  4. i mean, thats just a fact
  5. have you ever had an asiago bagel?
  6. You guys wanna talk about how good Asiago Cheese is? Like Damn, God Damn, That shit goes so Hard.
  7. Honestly, keeping Stormtrooper skins as a public CT skin and keeping Vader as a Donator CT skin would be Great imo.
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