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poppin-frsesh

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Everything posted by poppin-frsesh

  1. Hii. I am trying to unrestrict weapons in my hosties.cfg file but its not working..? I Dont know why. It should. I Couldnt upload it so this is what i have.............. // For the unrestricted weapons, you can do this // #weapontype // Weapon types are // pistols,shotguns,smgs,rifles,snipers,machineguns,grenades // You can declude an item from a catagory too so you could do // hosties_unrestricted_ct_weapons m249,#rifles!m4a1 // That would unrestrict the m249, all rifles, minus the m4a1 // You can unrestrict multiple weapons, too // hosties_unrestricted_ct_weapons m249,#rifles!m4a1&ak47,p228 // That would unrestrict the m249, p228, all rifles minus m4a1, and ak47 // Other items that can be unrestricted are // smokegrenade,flashbang,hegrenade,knife,vesthelm,vest,nvgs,c4 // Unrestricted CT weapons hosties_unrestricted_ct_weapons m4a1,usp,deagle,famas,aug,tmp,knife,vesthelm,vest,nvgs,smokegrenade,flashbang,hegrenade // Unrestricted T weapons, ones that they can pick up. Not buy hosties_unrestricted_t_weapons m4a1,deagle,famas,aug,tmp,knife,vesthelm,vest,nvgs,smokegrenade,flashbang,hegrenade // Weapons given to t's on start hosties_t_start_weapons knife // Weapons given to ct's on start hosties_ct_start_weapons // Whether or not T's can kill CT's for jumping on their heads hosties_allow_to_kill_for_jumping_on_head 1 // Whether or not to strip players weapons on round end hosties_strip_weapons_on_round_end 1 // Add all hosties rules/descriptions of how to play here! hosties_rule CTs can only kill rebelling Ts hosties_rule CTs must give Ts a warning before killing hosties_rule CTs can't give Ts guns and then kill them (gunplanting) hosties_rule Ts can kill CTs for jumping on their heads hosties_rule When there's only 2 Ts left, Ts can have a LR hosties_rule Ts can type !lr to get their last request hosties_rule CTs cannot hurt Ts without warning hosties_rule CTs can't ask Ts to do something that will kill them // Announce when a CT hurts a T, valid options are tell = just tell the hurt player, msg = tell the whole server, 0 = tell no one hosties_announce_ct_hurt_t 0 // Whether or not to show the rules menu to a player when he/she joins hosties_show_rules_on_join 1 // Whether or not to end the round at 0:00 since some maps don't do it automatically hosties_end_round_at_round_end_time 1 // After how many rounds the teams are swapped, 0 is disabled hosties_round_swap_teams 0 // Commands which players can use hosties_commands !lr,!rules,!checkplayers,!commands,!hosties,!control,!checkguns,!wspoint,!setpoints,!teamtime,!hostiesadmin // Enable/Disable noblock. Noblock will be turned off for last request hosties_enable_noblock 1 // The server's menu language hosties_menu_lang en // Whether or not it will be announced when someone gets attacked with a gun hosties_announce_attacked_with_gun 1 // The T to CT ratio // 0 is disabled // 2:1 means that for every CT, there has to be at least 2 Ts // Players will always be able to join the terrorist team, regardless of ratio // If there is less than 3 players on the server, anyone may join any team hosties_t_to_ct_ratio 2:1 // Make it so players can only use auto assign // Note: If a player selects T, CT, or Auto Assign, it will automatically assign them a team // They will still be allowed to choose terrorist and counter-terrorist, but the script will actually assign the team hosties_auto_assign_only 0 // How long people will be noblocked at round start // 0 is disabled hosties_noblock_on_round_start 0 // Enable admin commands hosties_admin_commands !hostiesadmin,!banteam,!makerebel,!stoplr // Mute dead people // If you have SM, it will only mute their mic // If you have mani, it will mute their mic, and text // If you do not have, or do not want to use either of those, you may also download NativeTools // Native Tools -- http://forums.eventscripts.com/viewtopic.php?f=81&t=32582 // To remove mute spam, have the following in server.cfg: // Mani - mani_mute_con_command_spam 1 // SourceMod - sm_show_activity 0 hosties_mute_dead 1 // People who are immune to mute // The list of steamids must be in quotes! (Not individual steamids) hosties_mute_immune "STEAM_0:0:00000000,STEAM_0:1:1111111" // Mute Ts on round start for seconds // Note: does NOT mute dead people! // Scroll up to hosties_mute_dead for that feature hosties_mute_on_round_start 15 // Admins that may use the !hostiesadmin and other admin commands // Split steamids with a comma // If you want all mani admins to have admin rights, add mani_admins to there // Any user with hosties_admin auth can use this // The list of steamids must be in quotes! (Not individual steamids) hosties_admins "STEAM_0:0:11089864" //-----Punishments-----// // The punishment for killing too many innocent hosties per round // Options are // stripweapons (Will strip a players weapons, them give them an unloaded deagle) // takehp // slay // kick // maket // ban // The format of the command is hosties_addpunishment hosties_addpunishment 2 takehp15 hosties_addpunishment 5 stripweapons hosties_addpunishment 10 maket5 // How many innocent T's a player can kill before punished (in 1.5 seconds, like a CT lines up T\'s then kills them, same options as too many non rebel killed hosties_max_innocent_kills_per_3_seconds 3 // Punishement, same as too many non rebels killed hosties_too_high_kps_punishment stripweapons //-----Rebels-----// // Enable/Disable the rebel system hosties_enable_rebel_system 1 // Whether or not to announce when a rebel is killed hosties_announce_rebel_killed 1 // Whether or not to announce when a player is rebelling hosties_announce_turn_into_rebel 1 // The RBG color that rebels are turned into, 255,255,255,255 is default hosties_rebel_color 255,0,0,255 // Whether or not T's become rebel when they hurt a CT // If it's 0, they'll become rebels when they kill a CT while not on LR hosties_rebel_on_hurt 0 //-----Custom Mods-----// // Load custom mods here // Mods can be loaded and unloaded any time during game by typing in server console // hosties_loadmod // hosties_unloadmod // hosties_reloadmod hosties_loadmod control hosties_loadmod gunplant // hosties_loadmod voteteamban // How long a T has to obey a command given via menu by a controller hosties_control_command_time 5 // The color of the controller hosties_controller_color 255,128,0,255 // The color a player will turn when they complete a simon says task hosties_simon_says_completed_color 255,0,255,255 // Whether or not to have simon says option on the control menu hosties_control_allow_simon 1 // Whether or not to allow last reaction/first reaction hosties_control_allow_lastreaction 1 // The minimum votes neede to teamban a person hosties_voteteamban_minimum_votes 3 // The time (in minutes) the player will be banned rom the CT team hosties_voteteamban_ban_time 60 // For every players on the server, the total votes needd is * hosties_voteteamban_vote_ratio // IE, if the ratio is 0.5 and there is 20 players on the server, it will require 10 votes to teamban the player. hosties_voteteamban_vote_ratio 0.5 // The file path (after ./cstrike/) in which hosties will find every steamid, and add them to the list of players that can't be voteteambanned // If you want to disable this, have it as 0 // You can have any file that has steamids in it, after ./cstrike/ // For example, cfg/mani_admin_plugin/clients.txt will find all steamids in clients.txt and make them voteteamban immune hosties_voteteamban_immune_file addons/eventscripts/hosties/data/immune.txt // Whether or not to show a hudhint to Ts when they pick up a weapon, who the last CT owner was hosties_gunplant_show_last_owner 1 //-----Last Requests-----// // Load last requests here // Last requests can be unloaded with hosties_unload and reloaded with hosties_reload // By default, not all last requests are loaded // To load included last requests, take away the two slashes before the hosties_load line hosties_load shotforshot hosties_load race hosties_load chickenfight hosties_load westernshootout hosties_load knifefight hosties_load guntoss hosties_load russianroulette hosties_load noscope hosties_load hotpotatoe hosties_load jumpcomp hosties_load dodgeball hosties_load redlightgreenlight // Whether or not to make T's red and Ct's blue during lr hosties_change_lr_colors 1 // Whether or not a CT has to accept an LR with a rebel. If the T isn't a rebel, the accept LR menu won't be shown hosties_make_ct_accept_lr_with_rebel 1 // Whether or not to beacon on last request hosties_beacon_on_lr 1 // Whether or not to teleport the T and the CT during Last request to a designated map area after three seconds after initiation. // If 1, and it's either gun toss, or s4s and there's a map point designated, they will be teled there hosties_teleport_to_designated_areas_for_lr 1 // The minimum amount of Terrorists (dead or alive) required for lr hosties_lr_required_ts 0 // The maximum amount of LRs that can be started at the same time hosties_max_lrs 2 // The max amount of alive T's for people to be able to use !lr hosties_min_players_for_lr 2 // Whether or not to announce when a player can use the !lr command hosties_announce_lr_available 1 // Whether or not the distance of weapons thrown will be shown for guntoss hosties_guntoss_show_distance 1 // Enable/Disable single shot at a time for S4S // This makes sure that players only take one shot until the other player has shot // WARNING: This may temporarily cause lag on your server during S4S if there's a lot of people and your server sucks hosties_enable_s4s_single_shot 1 // Whether or not to use the check won on the chicken fight, it's not perfect hosties_enable_chicken_fight_won 1 // Whether or not knife fight will be stopped when someone shoots hosties_stop_kf_shoot 1 // Whether or not to stop a player from dropping their deagle more than once when they are chosen for GT hosties_stop_double_drop 1 //-----Warning Weapon-----// // The warning weapon that CTs can use to provide warning to T's. Does minimal damage // Make sure to add the weapon you want to unrestricted weapons! hosties_warning_weapon usp // The amount of damage the warning weapon does // If a person does a one shot kill (IE, a headshot with certain weapons) it will kill them hosties_warning_weapon_damage 1 // Enable/Disable players regaining damage taking from warning damage // The time until they regenerate is the cvar value hosties_warning_damage_regenerate 0
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