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jamison.webster

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Everything posted by jamison.webster

  1. The deathadder was a good choice, ive had no problems with mine, and my css skills have much improved since i got the deathadder, i dont think you will have any regrets
  2. Herp'n mah Derp like yea!
  3. draw a person farting so hard that they achieve lift-off
  4. draw a picture of your favorite thing to do(activity, not a person/thing/animal) xD
  5. How can the player-base help support this transition??
  6. Thanks Haggard for everything you do, and for the great Firefights in the reg server.
  7. Kaos, i pwn u with the default crosshair, green, and small. works 4 me
  8. What are the specs for ur PC, and how bout this? http://www.compusa.com/applications/SearchTools/item-details.asp?EdpNo=6680906&CatId=3669
  9. im kind of.....well.....all i can really say is "wow, just wow".
  10. wow, thats a nice rig dude, Phenom II's are awesome, i really like my 940 x4.(got her to 4ghz on the same cooler as you). really impressive build, im envious lol
  11. The enhance pointer precision ticbox. Microsoft has to make funny names for everything......but anywho, that ticbox just controls the mouse acceleration, and if left unselected, acceleration is disabled. Most people want this disabled for gaming, its pretty unsmooth and jerky acceleration.
  12. lol, I game with a sensitivity of .8, with my Razer Deathadder set to 900dpi instead of 3500dpi(to reduce negative accel), and yes, at a sensitivity of 2-3 and more, the extra dpi is appreciated greatly and brings up your accuracy because your cross-hairs are no longer skipping pixels on-screen. And as far as the windows mouse setting goes, i left it at default(no filtering or interpolating), that sensitivity adjuster is a monster and really messes everything up.
  13. The Xbox 360 can output video in 1920x1080, however 95% of games (MW2, any valve game, fallout 3, ect) output to a true resolution of 1280x720. this is due to the hardware restrictions of the xbox's relatively weak GPU. Microsoft knows about this and they compensate for this bottleneck using a process called scaling. scaling takes the 720p image rendered by the GPU and expands the image to fit a 1080p resolution. This allows the GPU to render 720p but have it "look" like 1080p. The draw-back to this method is that the image sent to the display is of lower quality and rather blocky, but from 15 feet away on your couch you don't notice this as much and the image looks relatively clear. Microsoft uses this trickery to claim full HD video games, yet still saves money by reducing the hardware requirements of the console. But by using a screen with a native 1280x720 resolution, you get the best image quality because the image isn't being scaled up or scaled down.
  14. That's true, however, most mice with an extremely high dpi have a problem with negative acceleration if they are moved too quick and suffer from skipping. Also the user doesn't benefit from extra dpi and a low Sensitivity. A mouse with 900 dpi and an in-game sensitivity of 1 is just as smooth and accurate as a 5600 dpi mouse, however the 5600 dpi mouse requires less physical movement to rotate to player 360 degrees. The myth that more dpi improves your accuracy is untrue, because you can only be accurate down to a pixel on your screen. A mouse can't give you sub-pixel accuracy. the only time that more dpi benefits the player is if they play with a high sensitivity. A high sensitivity in-game and a 900 dpi mouse equals pixel skipping and a loss of accuracy. This is where a high dpi mouse comes in handy. High dpi just doesn't benefit low sensitivity players, as you can't be any more accurate than a pixel. Tons of people still swear by the old Microsoft intellimouse 3.0, which has 450 dpi, and is just as accurate and buttery smooth at a LOW in-game sensitivity as a Razer Mamba. My point is, is that low in-game sensitivity players shouldn't waste money thinking that a high dpi mouse will help them. I had to learn this the hard way
  15. AMD phenom II x4 940 Black edition @ 3.665 Ghz and i lapped it myself (2500grit) ASUS M3N-HT hdmi/deluxe Motherboard 2x2g OCZ platinum DDR2 1066mhz EVGA GTX 260core216 superclocked ed. EVGA 9500GT oc'ed (PhysX card) Western digital 1tb caviar black HDD Ultra 750w psu CM hyper 212+ CPU cooler and a cheapo apevia case to put it all in..... and its LOUD! i have 8fans + another thats pushing 230 CFM @ 60DB!!! ill be deaf soon!
  16. When its time to buy a new gaming mouse, the first thing you need to do is figure out if you are a low or high sensitivity gamer. if you are a high sensitivity gamer, you should look for a mouse that has a high DPI rating (ie. 5600DPI) ,but on the other hand if you are a low sensitivity gamer(like me) you need to find a mouse that can track accurately and consistently over a large distance. in most cases a high sens. gamer will use a laser gaming mouse because of its ability to be very very precise over a small area, and most low ses. gamers will use an optical gaming mouse with a lower DPI rating than a laser. this is because of the optical's ability to track a larger surface, faster. a good mouse all around is the razer deathadder because it has the best of both worlds. it can be precise (3500DPI) and if the dpi is turned down (via drivers) the deathadder is capable of tracking very very fast over a large surface. basically, it works for both types of gamers, high and low sensitivities alike. i hope this helps lol
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