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Neme

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Everything posted by Neme

  1. I fucking knew it, you are way too nice to be human. I knew it all along. You must come from that same planet Storm comes from (Canada) where voices are never raised and the worse thing that could happen to you is a slap on the wrist. OT : Can't wait for the CSGO JB. I'd definitely play more GO if SG had some GO servers. I hope SG ZM/ZE for GO happens as well.
  2. E3 2014

    Hyrule Warriors looked cool, as did Xenoblade Chronicles X and Evolve. Smash 4 looked meh. Those were the only titles I managed to catch. Did any Battlefront 3 stuff come up other than that one developer video?
  3. Game Soundtracks

    Thanks for reminding me how amazing the Perfect Dark OST was. Such a good goddamned game. Here's another gem from oldschool Rareware (specifically Grant Kirkhope, you genius you) : [video=youtube;nkN3zZ-WEYo]
  4. Stacking MF is virtually worthless now as only 10% of your MF gets applied to legendary drops. So even if you somehow got the 300% cap (which is nigh impossible without legacy gear), you'd only have an additional 30% chance to the base legendary drop rate (which could be as low as 1% for all we know). The only way to increase your chance at a set item is to sacrifice something to an Old God or whoever your deity of choice is. There's no targeted drops anywhere other than the legendary crafting mats. The best way to farm is to just spam T1 rifts with a group, as they have an additional 100% legendary drop rate as Lupin pointed out. There's also no point to do higher torments unless you can clear them as fast as T1, since the increase in difficulty isn't worth it for the minimal increased MF.
  5. Game Soundtracks

    http://www.youtube.com/watch?v=8SuZ20kAQ4E
  6. I'd drop out and become a DJ, or a drug dealer, or both. I'm not in your place though so go be a lawyer or whatever.
  7. There was a suggestion earlier this year (or was it late last year?) about removing the rank system from PB. As far as I know it was rejected. Judging from the resistance you've received so far in this thread, I'd say the people that find delaying the round to be a problem the minority. Granted only a handful of people have replied in this thread and I'm sure that at least 70% of the PB playerbase doesn't even have a forum account, so you're likely to never get an accurate sample size. Still, I play PB quite frequently and I think it's safe to assume that most people might complain about delaying but no one really cares enough to try and get such a rule pushed (myself included).
  8. Just gonna expand on this as I just noticed I didn't really discuss it in my original post. For the TF2 fun server it's not so much the plugins so much as it is the map rotation. A good map rotation is much more appealing than good plugins. In fact I'd be willing to bet that most players prefer vanilla gameplay anyway. Still, there are some quality of life plugins that could be utilized to attract players that don't really disrupt the gameplay too much (such as having a 24/7 halloween mode plugin). I could come up with a starter list of maps as well as some plugins to consider if requested. As for DotA, I did mention a couple in my previous post and I could easily list a dozen more. It feels rather futile though as unless you guys have been considering it for a while or feel really strongly about it, that it's probably best just to wait and see about the map editor release. There would be no point for you guys to work hard on setting up your own custom servers only to have the map editor be released a week later.
  9. I think the main reason the SG TF2 server failed was because it was payload. Payload is probably one of the more favored gamemodes, especially in pubs, however SG jumped on the payload train about 5 years too late. The idea seemed good on paper, but since there were already thousands of dedicated payload servers already up with good player counts the only way for the SG server to succeed would be for SG regulars to just camp the server 24/7 until other players recognize it as a server that has a decent player count. That's why I suggested the fun server, as currently it feels like an untapped market that SG could tap into. There's only a few around, yet if you search Google they appear to be in demand with a lot of the first page results linking to threads asking for good fun servers (now imagine if SG's server was linked on the first page instead). This is something that's thrown around a lot but no one seems to take seriously. Sure after a new server comes up the hype gets people to join for the first week or two but then after the hype dies out people lose interest. It takes dedicated people to try and fill the servers up for them to truly thrive, like what Nishok and Silent (among others) did with the NS2 servers.
  10. I don't think so. Currently the biggest complaint I always see in lobbies is that the queue times during peak hours can get ridiculous. People spend 5-10 minutes just waiting for their lobby to get filled up only to have to sit in queue for another 5-10 minutes (and god help you if someone leaves). If SG provided servers with no or at least more reasonable queue times then they'd clearly be the favorite. Ya I think it's safe to say that with the map editor release Valve will also add a server browser for third party servers. Like I said if SG were to be one of the first to run popular mods from the WC3 days, it's almost guaranteed to be a hit.
  11. This is probably a joke post but I've been contemplating it for a while with all the doomsday talk going around and it could work. If SG is looking to grow DotA 2 is probably the best way for it to do so. It's been the top game played on Steam for a while now and almost always has at least 100k current players. Obviously there's the matter of Valve running all the servers but if SG did something similar to D2ware where you guys made your own custom servers with custom plugins it could work. I play D2ware pretty regularly and there's almost always at least a couple lobbies going on with at least 200 or so current players (and I usually play pretty late at night). This would require people who know their way around Sourcemod though to create the plugins and manage them. You guys could maybe even get affiliated with D2ware as currently they're just a service, not really a community. They have no type of forum or ways of communicating or getting together other than a singular email address that belongs to the developers. Obviously it wouldn't be simple or easy to do, but it's worth at least mentioning I think. The DotA 2 map editor is rumored to be coming out soon as well and with it most likely means third party servers. If SG were to be one of the first to run a server running favored maps such as Pudge wars, I think it could be huge. Old school WC3 players have been dying for the map editor to be released so they could play custom content officially, as many are either unaware of D2ware or simply refuse to use it. I'm almost 100% certain that as soon as the map editor gets released that the first couple of servers to spring up will be full almost constantly. Another thing I'd love to see come back is a TF2 server. I know that in the past it hasn't worked out, but you can't neglect the numbers TF2 still manages to pull on a daily basis. Despite being over 6 years old it still manages over 50k players a day, and is most often at least top 3 on Steam. I think a different approach this time could result in a successful TF2 server. Last time iirc SG had a 24/7 payload server, but I believe if we tried a fun server (aka minigames server) it could work out nicely. If you check gametracker, you'll find that there's not too many dedicated fun servers out there. If SG ran one with a good map rotation and good plugins, I think it could be much more successful than another one of the million other payload servers. If it does come to pass that SG does start up another TF2 server, regardless of what type it is, I promise to try and help populate it as I recently came back to TF2 and still have some friends that play regularly.
  12. Relaxing music

    [video=youtube;1iu-WAHBbW8] http://www.youtube.com/watch?v=WcrE4Rl_HJw
  13. Lost Planet 2 - such an underrated game
  14. Japan, Germany, or Sweden most likely. Although I wouldn't LIVE there I'd love to visit Russia at least once in my life because those motherfuckers are crazy :
  15. The link takes me to a ticket purchase page? I clicked until I got to the payment confirmation. Forgive my retardation, but I tried.
  16. Contest

    6
  17. looking for mmo buddies

    I've RaFed so many people and leveled so many toons that I'd much rather not.
  18. looking for mmo buddies

    I'll play WoW with you...if you pay for my subscription.
  19. Is the Deathchievement/Surfskill code incompatible with PB? I assumed it would be possible to just modify the code for PB, but again I'm just making inferences and won't pretend I know how this stuff works. I think people are going to kill whore regardless so long as any form of a ranking system exists. However, basing the ranks off playtime isn't a bad idea.
  20. Just making a thread to request and expand upon XeNo's idea posted here. He suggested that we should add tags to PB like how the Surfskill server has. To use XeNo's examples, something like reaching X amount of kills as CT would award the "Warden" rank or getting X amount of kills as T would award the "Rebellion Leader" title. It would add another reason to keep people coming back to the server, as now people can aspire to achieve different ranks and show them off. Something else that could spice up PB would be to add special achievements. Achievements designed specifically with PB in mind that could award bonus (or even negative) points to players, kind of like Deathrun and the Deathchievements. We could even tie it in with the aforementioned tags and award special tags to players that earn certain achievements or reach a certain number of achievements. Granted this could lead to even more kill-whoring and try-harding, but I think the lure of expanding the PB playerbase could offset the negative drawbacks. We could also get creative with the requirements for tags or achievements and have more interesting stuff like having to get X amount of jihad kills, get X amount of knife kills as CT, or even getting killed by the map X amount of times (IE : dying to scout tower, soccer, that giant ball in vipinthemix pool). Do note I know absolutely nothing when it comes to the technical aspect of the server so I'm not sure how creative we can even get with the achievements and tags or if it's even possible to add them at all, so forgive me if I'm being over zealous. I do think that if possible and approved that it would add a lot more variety to PB though, while also fostering a larger regular userbase.
  21. I think his idea seemed pretty sincere, although I suppose sarcasm doesn't always translate well through text. Regardless I think if given the chance it would be pretty interesting to see PB get it's own version of Deathchievements and possibly it's own version of the Surfskill tags.
  22. I didn't vote as I feel pretty neutral about the subject. I personally don't care too much about stats, but I can see why someone would. I do think however that Xeno brings up an interesting topic. I'm not sure how stats are allocated currently but it would be really cool to see bonus points and ranks given to players based on special actions. Something like Deathchievements would be really fun as well as to have for PB. Like getting achievements for winning X amount of rounds as CT or getting X amount of jihad kills just to spitball some ideas.
  23. Erotic Roleplay

    These screenshots are at least 4 years old. Cata wasn't released yet.
  24. Erotic Roleplay

    Believe it or not this took place on the Arena Tournament private server. You can even see some of the vendors and trainers scattered around in the background. You can only imagine my surprise when I'm gearing up for some 3s and start to see these colorful chat emotes on such a server.
  25. So I found these hidden gems tucked away in an old Photobucket account and figured someone might enjoy them. Do note that it's pretty racist not to mention vulgar, so anyone overly sensitive should turn back now. A little backstory : I was making a hunter pretty late at night in an isolated area and noticed some interesting emotes popping up in my chat. I decided to document their intimate session with some screenshots. I really wish I had taken more. http://s552.photobucket.com/user/Nemesisxx/media/ERP/WoWScrnShot_073111_223632.jpg.html?sort=3&o=0 I realize the text is kind of hard to read (not sure why they're so tiny) but if I could make out what's written I'm sure you can too.
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