Frostbyte Posted January 9, 2009 Content Count: 2750 Joined: 07/17/08 Status: Offline Share Posted January 9, 2009 I think it could be good for kicks every once in a while, but generally retarded. Exhibit A: How does every terrorist acquire a bomb? Without shoving it up their ass? Exhibit B: Imagine playing CT and getting Zerged. Nuff said. Exhibit C: Do you really trust the likes of Harpr33t with a detonate-on-command bomb? Didn't think so. Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-125932
Doctordan Posted January 9, 2009 Content Count: 472 Joined: 03/23/08 Status: Offline Share Posted January 9, 2009 i dont know if this weould work but if the bomb randomly spawned with a t it would not have an overkill effect and the ts would have to work together to use it to its full effect Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-125954
Wrathek Posted January 9, 2009 Content Count: 1839 Joined: 09/28/08 Status: Offline Share Posted January 9, 2009 ^ this. id say make it so random its not even every round. Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-126001
Shower Fart Posted January 10, 2009 Content Count: 171 Joined: 08/22/08 Status: Offline Share Posted January 10, 2009 i dont know if this weould work but if the bomb randomly spawned with a t it would not have an overkill effect and the ts would have to work together to use it to its full effect agreed i think this is the only way the bomb would be fair Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-126402
Harpr33t Posted January 21, 2009 Content Count: 1980 Joined: 08/21/08 Status: Offline Share Posted January 21, 2009 AOs and BDs opinions? Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-129309
Doctordan Posted January 21, 2009 Content Count: 472 Joined: 03/23/08 Status: Offline Share Posted January 21, 2009 Lately to me the complexity of pb is sooooo annying give the cts another reason to kill us for having a bomb cts would make proximity rules so any one with in a subjective distace would be killed another fail mod to flood the rule disscussion forum i tried this mod out hella hard for cts pb is hard to even out as is in conclusion dont mess with Pb complex enough Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-129311
Chef Posted January 21, 2009 Content Count: 350 Joined: 09/02/08 Status: Offline Share Posted January 21, 2009 YEAH, randomize it and dont let it be known by neone... just 1 t gets it, and cts better watch out. if it had a 3 second countdown it would help too so cts just dont zerged constant...ya know Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-129463
Harpr33t Posted January 21, 2009 Content Count: 1980 Joined: 08/21/08 Status: Offline Share Posted January 21, 2009 (edited) Lately to me the complexity of pb is sooooo annying give the cts another reason to kill us for having a bomb cts would make proximity rules so any one with in a subjective distace would be killed another fail mod to flood the rule disscussion forum i tried this mod out hella hard for cts pb is hard to even out as is in conclusion dont mess with Pb complex enough I just wanna go boom boom. Edited January 21, 2009 by Harpr33t Link to comment https://forums.steam-gamers.net/topic/11497-maybe-jihad-mod-for-one-or-both-of-jail-servers/page/4/#findComment-129481
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