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Portals In Maps.

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Like jaffa said, create a huge trigger_teleport to cover the entire room or the area you want players to get teleported.

 

Then set up a info_teleport_destination to corrospond with the trigger teleport. Have the trigger teleport disabled also.

 

Then create a logic_auto and set up an output to toggle the teleport on and have a delay time on the teleport, say 50 for a 50 second delay until it is activated. This can be varied in different ways, for exampl you could set up a button to instantly activate the teleport.

 

Hope this kind of makes sense, in someway. :blink1:

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