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Hey guys,

I recently started work on a new surf map. I started using a technique described in this tut: http://www.youtube.com/watch?v=8vIyT61HBwk

 

My problem is that when I go to test the map, I ramp glitch like crazy. All of my ramps line up perfectly, only deviating fractions of a hammer unit at the most. When I test the map, the only setting I change is: "sv_airacceleration 100". Are there any other settings used on SG servers that I should be aware of while testing the map?

Thanks in advance!

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  • Content Count:  6741
  • Joined:  06/10/08
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sv_airaccelerate 150 is better

 

apart from that, you don't need anything else.

 

If you need help with glitchy ramps, check out www.solidsurf.info tuts

 

it may also depend on the tickrate.. (-tickrate 66. -tickrate 100)

  • Like 1
Edited by Daze
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