Metal Posted September 5, 2009 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted September 5, 2009 Wait can you buy the bomb or does the bomb pick some T at random because its no fair that others cant get one Link to comment
Paul Posted September 5, 2009 Content Count: 6804 Joined: 11/06/07 Status: Offline Share Posted September 5, 2009 (edited) Few of the settings have been tweaked: Bomb failure from 1 in 10 to 1 in 3. Bomb radius's halfed. Bomb delay doubled to 40 to allow the CT's to get setup first. If a player buys a bomb, he can then not buy a bomb for the next 5 rounds. Also ill have an ask round to see if anyone could possible edit this script and make it so that a random Terrorist gets the bomb each round. See how this game play runs for a few hours. Edited September 5, 2009 by Paul Link to comment
Lefty Posted September 5, 2009 Content Count: 856 Joined: 03/08/09 Status: Offline Share Posted September 5, 2009 Few of the settings have been tweaked: Bomb failure from 1 in 10 to 1 in 3. Bomb radius's halfed. Bomb delay doubled to 40 to allow the CT's to get setup first. If a player buys a bomb, he can then not buy a bomb for the next 5 rounds. Also ill have an ask round to see if anyone could possible edit this script and make it so that a random Terrorist gets the bomb each round. See how this game play runs for a few hours. Hopefully this will help Link to comment
Bad Dog Posted September 5, 2009 Content Count: 3380 Joined: 02/07/09 Status: Offline Share Posted September 5, 2009 Few of the settings have been tweaked: Bomb failure from 1 in 10 to 1 in 3. Bomb radius's halfed. Bomb delay doubled to 40 to allow the CT's to get setup first. If a player buys a bomb, he can then not buy a bomb for the next 5 rounds. Also ill have an ask round to see if anyone could possible edit this script and make it so that a random Terrorist gets the bomb each round. See how this game play runs for a few hours. ...That really doesnt help anything Paul. Now your about to get a whole NEW wave on QQing from upset Ts. And bomb failure 1 in 3? Whats the point... Link to comment
Paul Posted September 5, 2009 Content Count: 6804 Joined: 11/06/07 Status: Offline Share Posted September 5, 2009 ...That really doesnt help anything Paul. Now your about to get a whole NEW wave on QQing from upset Ts. And bomb failure 1 in 3? Whats the point... So dont buy the bomb then if you dont want to die when it fails. Link to comment
ReGIONALS Posted September 5, 2009 Content Count: 1844 Joined: 07/27/08 Status: Offline Share Posted September 5, 2009 Just because someone had a different opinion doesnt mean you dont have to call him a retard. I fucking hate Jihad mod but I didnt call him retarded. Watch your tongue retard. uh no. he doesnt realize thats its pretty much fucked up the server and even admins that have played it for ever dont even want to play it because of one little change Link to comment
Metal Posted September 5, 2009 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted September 5, 2009 uh no. he doesnt realize thats its pretty much fucked up the server and even admins that have played it for ever dont even want to play it because of one little change um alot of admins still played it Link to comment
Bad Dog Posted September 5, 2009 Content Count: 3380 Joined: 02/07/09 Status: Offline Share Posted September 5, 2009 uh no. he doesnt realize thats its pretty much fucked up the server and even admins that have played it for ever dont even want to play it because of one little change your an idiot. Stfu and gtfo. Dont try to defend yourself. Usually there is no defense a retard can use when he called someone else retarded. Wait that might have been a little complicated for you.. You = Retard, gtfo. Link to comment
Paul Posted September 5, 2009 Content Count: 6804 Joined: 11/06/07 Status: Offline Share Posted September 5, 2009 (edited) Current Settings; es_xsetinfo jm_announce 1 // Enable/disable announcements es_xsetinfo jm_latebuying 0 // Enable/disable late buying es_xsetinfo jm_ff 0 // Enable/disable friendly fire from bombs es_xsetinfo jm_colorbomber 0 // Enable/disable coloring bombers red es_xsetinfo jm_delay 40 // Roundstart delay (in seconds) before active es_xsetinfo jm_failures 3 // Random failures (1 in X, 0 = Disabled) es_xsetinfo jm_sm_price 10000 // Price of a small bomb es_xsetinfo jm_lg_price 15000 // Price of a large bomb es_xsetinfo jm_up_price 3500 // Price of a bomb upgrade es_xsetinfo jm_sm_size 100 // Magnitude for small bomb es_xsetinfo jm_lg_size 200 // Magnitude for large bomb es_xsetinfo jm_tbombs 1 // Allow Ts to have bombs es_xsetinfo jm_ctbombs 0 // Allow CTs to have bombs es_xsetinfo jm_tbomblimit 1 // T bomb limit per round es_xsetinfo jm_ctbomblimit 0 // CT bomb limit per round es_xsetinfo jm_killcash 1000 // Cash for each kill es_xsetinfo jm_buyfreq 10 // How often (in rounds) a player can buy a bomb es_xsetinfo jm_tkpunish 1 // Prevent them from buying this many additional rounds I would still like to set this up so that its a random T every round, if anyone could help with rescripting it, then that would be awsome. Edited September 5, 2009 by Paul Link to comment
uncle pep-pep Posted September 5, 2009 Content Count: 195 Joined: 02/07/09 Status: Offline Share Posted September 5, 2009 this is absolutely stupid. no offense, but i've always seen SG's PB as the more "realistic" of the PB servers and this makes it seem wayyyy too casual and dumbed down. i mean it isn't really that big of a problem but i've been a member of your fine community for a looooooooooong time and this is the only thing i've ever disagreed with about your servers. Link to comment
Recommended Posts
Reply to Thread