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solution to Bouncy Physics on ze_lotr_helms_deep_v3_1?

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Hey I have the helms deep map on my server as you do on your zombie escape server, I was just wondering if you fellas have a solution to this problem.

 

Basically what happens is all the prop_physics and weapons and all things movable by firing/pushing bounce through the ground/ceiling.

 

 

I think the problem usually occurs when the wall is blown up :S

 

So yeah uhm thanks in advance for the help, and sorry if this has been a thread like another before.

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Yeah, thanks for all the quick replies, all MAJORLY helpful ofcourse >

 

Oh Garfield that is simply not an option, we have a new map to test which me and a couple of friends are producing; ze_LOTR_escape_isengard... ill post some pics soon of the complete tower but the map should be released on my server in 2-3 weeks. So we are using the server to test the map, then it may go on to higher authority such as yourselves :)

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It's not the wall its those darn monkeys again filling your server up and overloading them with gigantic bananas!

 

God damn monkeys!

 

Oh hey tis youuu! you made the smash mapses :O

 

Why'd ya have to go and make a monkeys statement? Im trying tuh be seriouz :(

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