LegalSmash Posted February 15, 2008 Content Count: 2936 Joined: 02/04/08 Status: Offline Share Posted February 15, 2008 no, my understanding is that it is a redone version of red alert with some new crap thrown in. I wonder what they are going to do to make it interesting. Link to comment
phatman76 Posted February 15, 2008 Content Count: 602 Joined: 01/21/08 Status: Offline Share Posted February 15, 2008 looks pretty cool... Link to comment
Veggie Posted February 15, 2008 Content Count: 4123 Joined: 05/20/07 Status: Offline Share Posted February 15, 2008 (edited) Nope, EA is making red alert 3, not a mod. Red Alert 3 Official Announcement Thu - Feb 14, 2008, 2:45 pm [EST] posted by Lion EA News icon I already posted this on my RADEN website, but since it's BIG news, I'll post it here as well. Just remember to bookmark RADEN for all your Red Alert 3 info and news. Redwood City, Calif., February 14, 2008 After a seven-year hiatus, Electronic Arts Inc. (NASDAQ: ERTS) today announced the return of Red Alert, one of the most beloved and best-selling real time strategy (RTS) series of all time. Command & Conquer™: Red Alert™ 3, for the PC, Xbox 360TM video game and entertainment system and the PLAYSTATION®3 computer entertainment system, takes players on an epic adventure to a breathtaking alternate future spawned by time travel run amok . Developed by EA Los Angeles, Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay. Edited February 15, 2008 by Veggie added info Link to comment
Red Posted February 15, 2008 Content Count: 6559 Joined: 03/14/07 Status: Offline Share Posted February 15, 2008 They really better fix the fucking lag. Last night me, cloud, zero and mick played a 4v4 on CC3, holy shit that was unbearable. Link to comment
LegalSmash Posted February 16, 2008 Content Count: 2936 Joined: 02/04/08 Status: Offline Share Posted February 16, 2008 ^ thank you, its not a computer issue, its an EA being a POS issue. Link to comment
James Posted February 16, 2008 Content Count: 2645 Joined: 06/05/07 Status: Offline Share Posted February 16, 2008 I really hope that the game's multiplayer fixed, for one. I'd also like them to make some new units. I realize that the soviets are going to have the nuke, heavier tanks, etc, but for the love of christ, give the Allies something more than "sneakiness...", maybe some highly powerful but fragile technology. The Soviets were REALLY powerful in the original Red ALert, all they have to do is bring back AT mine layers for the Allies, that have undetectable mines Oh, and I bet the Soviets get the mammoth tank oooo. Link to comment
LegalSmash Posted February 17, 2008 Content Count: 2936 Joined: 02/04/08 Status: Offline Share Posted February 17, 2008 ^ yea. the soviets were damn near OVER powerful. Link to comment
Italian Jew Posted February 17, 2008 Content Count: 4473 Joined: 11/26/07 Status: Offline Share Posted February 17, 2008 Those pathetic light tanks in the original...looked like damn toys Link to comment
Zero001 Posted February 17, 2008 Content Count: 1230 Joined: 05/17/07 Status: Offline Share Posted February 17, 2008 I hope they include spies and medics. Infantry just seems nerfed without them. Most importantly, the lag does need to be fixed. Link to comment
James Posted February 17, 2008 Content Count: 2645 Joined: 06/05/07 Status: Offline Share Posted February 17, 2008 And... they need the rings of exploding barrels from the original! toasted soldiers haha! Link to comment
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