CandleJack Posted December 6, 2009 Content Count: 2632 Joined: 11/03/08 Status: Offline Share Posted December 6, 2009 Or make a porn room... YES Link to comment
Lefty Posted December 6, 2009 Content Count: 856 Joined: 03/08/09 Status: Offline Share Posted December 6, 2009 I would avoid having the m249, they spread alot that may cause shots to innocents T's or can be a pain when a freekiller joins Link to comment
Karnivor Posted December 6, 2009 Content Count: 701 Joined: 04/18/09 Status: Offline Share Posted December 6, 2009 I would avoid having the m249, they spread alot that may cause shots to innocents T's or can be a pain when a freekiller joins It is a risk, but it is still a popular gun, not practical for a ct but great for rebelling. As for the free-killing worries, either way they will kill, regardless of what gun they have. Link to comment
Karnivor Posted December 6, 2009 Content Count: 701 Joined: 04/18/09 Status: Offline Share Posted December 6, 2009 As for a porn room.... Maybe later. lets see how the rest of the map works out first before I build a timeout room, and a porn room. Link to comment
Exacto-Be Posted December 6, 2009 Content Count: 763 Joined: 10/17/09 Status: Offline Share Posted December 6, 2009 my idea to make it easyer for ct's would be, give the ct's some teleports in the armory itself ... so they can directly go to pool & secure it for any vent user ... cuz if we have to run there the guy with the scout is already long gone (or stupid) for disco songs ... PEANUT BUTTER JELLY TIME Link to comment
mapper Posted December 6, 2009 Content Count: 1563 Joined: 08/03/09 Status: Offline Share Posted December 6, 2009 (edited) I'd like to give you my disco if you're updating razor. The lights are much more advanced and I worked a week on it. And i'd like to see that disco in a map I play regular xD Edited December 6, 2009 by mapper Link to comment
Revenga Posted December 6, 2009 Content Count: 2504 Joined: 04/13/09 Status: Offline Share Posted December 6, 2009 (edited) . Edited November 4, 2017 by Revenga Link to comment
Rambo2832 Posted December 6, 2009 Content Count: 29 Joined: 10/16/09 Status: Offline Share Posted December 6, 2009 maybe an outside with a pool, and places to do LR's?? Link to comment
Intelligence Posted December 6, 2009 Content Count: 829 Joined: 10/26/09 Status: Offline Share Posted December 6, 2009 id say get rid of the vent from cage to armory and instead add a vent that leads to soem certain cell Link to comment
Karnivor Posted December 6, 2009 Content Count: 701 Joined: 04/18/09 Status: Offline Share Posted December 6, 2009 (edited) id say get rid of the vent from cage to armory and instead add a vent that leads to soem certain cell That vent isnt very Problematic, I never see too much of a problem when it is used, CT's know exactly where the T is going and move to counteract. But I will take a look at the options. maybe an outside with a pool, and places to do LR's?? This is possible, but the map has already grown rather large, and I dont want the map to be so massive that people cant find their ways around, or that there are too many places to check. Edited December 6, 2009 by Karnivor Link to comment
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