Crimson Posted January 1, 2010 Content Count: 5303 Joined: 05/20/08 Status: Offline Share Posted January 1, 2010 Alright, time for the public discussion. This is for Discussion, not to flame each other. The AO/BD will have final word on anything. The rules below have been written up by the Server admins and Advisors. Please post any rules you feel should be added, remove, or reworded. Please keep this thread free of all flaming. Commenting on others post is allowed, just keep it respectful. Also keep in mind, the AO/BD have final word on everything. Rules Written by SA/CA: - Guards must give reasonable orders and explain them. - Guards can automatically kill prisoners in vents/armoury. - Guards cannot give orders that hurt/kill prisoners. - Guards can kill prisoners if they have a gun unholstered. - Guards must warn prisoners with holstered guns to drop them. - Guards must give warning shots for non-threatening behaviour (E.g. standing up when told to crouch). - Guards can kill prisoners for directly disobeying an order (E.g. running somewhere other than where ordered to go). - Guards can kill a prisoner that tried to detonate their bomb but failed. - Guards must NOT plant guns on prisoners, no exceptions. - Guards cannot enforce the same rules round after round. - AFK prisoners can be killed with an admin's permission. - Prisoners are only entitled to heal if the guards agree. - Prisoners are not entitled to a last request. Standard Rules - Respect admins and other players or get banned!!!! - No spamming of any kind (voice or chat). - No racism of any kind will be tolerated (including racist names/sprays). - No advertising other servers or clans and do not evade mute by rejoining. CT's must open cells by 4:20 or be slayed by admin" -CT's cannot hold T's in a place which can only be opened from the outside? [solitary on some maps, VIP cell on some maps. Does not include areas which have more than one exit, i.e. VIP on razor] -CT's may not give orders that serve no purpose. [No moving, No talking, no flashlights etc. etc. etc.] -CT's and T's may not unnecessarily hold up the round. This is at an admins discretion. [Eliminates LR, thus reducing the number of fag T's easily] 5 Link to comment
Exacto-Be Posted January 1, 2010 Content Count: 763 Joined: 10/17/09 Status: Offline Share Posted January 1, 2010 (edited) think opening before 4:20 is bit soon .... further i'd also add something like ct's must do objective ... to prevent they just go camp some vent from the start till the end without doing anything also i'd like to see something that punish the terrorists who speak (alot) while rules are being given at start of the round ... and won't shut up even if the ct asks ... it's a pain in the ass & it only holds the round up and i think there also should be a rule against ordering all the t's into solitary for the whole round i also think the terror that leave their cells before the ct's open the cells should be auto-killed (like in vents) Edited January 1, 2010 by Exacto-Be Link to comment
Lux Posted January 1, 2010 Content Count: 6712 Joined: 03/06/08 Status: Offline Share Posted January 1, 2010 (edited) - Guards can kill prisoners if they have a gun unholstered. Would be nice if the rules suggested that you should give people who have had guns planted on them a chance (the CTs cannot plant guns rule doesn't cover it, considering that a T could plant it, or you might accidentally pick it up, or might have to pick it up to follow an order) There also needs to be a rule that not only stops guards giving the same orders round after round, but stops guards camping certain spots round after round... It's not against the rules, but I think saying "No camping" doesn't particularly work either. There needs to be some medium where CTs cannot camp spots which lead to Ts being forced to do nothing or face near to certain death when confronting the CTs, and allowing CTs to not be forced to go into situations where Ts can easily use their greater numbers to win. Prison Break doesn't really allow for perfection all the time though, so I think that it needs to be down to admin discretion, but admins found abusing this discretion should be punished. Edited January 1, 2010 by Lux Link to comment
Ares018 Posted January 1, 2010 Content Count: 618 Joined: 11/04/09 Status: Offline Share Posted January 1, 2010 think opening before 4:20 is bit soon .... I agree with that. Link to comment
Dracula Posted January 1, 2010 Content Count: 4685 Joined: 03/26/08 Status: Offline Share Posted January 1, 2010 Rules Written by SA/CA: - Guards must give reasonable orders and explain them. - Guards can automatically kill prisoners in vents/armoury. - Guards cannot give orders that hurt/kill prisoners. - Guards can kill prisoners if they have a gun unholstered. - Guards must warn prisoners with holstered PISTOLS to drop them. - Guards must give warning shots for non-threatening behaviour (E.g. standing up when told to crouch). - Guards can kill prisoners for directly disobeying an order (E.g. running somewhere other than where ordered to go). - Guards can kill a prisoner that tried to detonate their bomb but failed. - Guards must NOT plant guns on prisoners, no exceptions. - Guards cannot enforce the same rules round after round. - AFK prisoners can be killed with an admin's permission. - Prisoners are not entitled to a last request. Standard Rules - Respect admins and other players or get banned!!!! - No spamming of any kind (voice or chat). - No racism of any kind will be tolerated (including racist names/sprays). - No advertising other servers or clans and do not evade mute by rejoining. -CT's cannot hold T's in a place which can only be opened from the outside? [solitary on some maps, VIP cell on some maps. Does not include areas which have more than one exit, i.e. VIP on razor] -CT's may not give orders that serve no purpose. [No moving, No talking, no flashlights etc. etc. etc.] Fixed Link to comment
P3rg3 Posted January 1, 2010 Content Count: 1484 Joined: 06/18/08 Status: Offline Share Posted January 1, 2010 4:20 is soon, indeed. I'd make it 4. The other rules seem pretty good, too many rules will not do PB good aswell. Link to comment
Bad Dog Posted January 1, 2010 Content Count: 3380 Joined: 02/07/09 Status: Offline Share Posted January 1, 2010 I think there should be a rule on Ts that talk over CTs to be a dick, make it at admin discretion to mute said person(s) Link to comment
Ganzta Posted January 1, 2010 Content Count: 2122 Joined: 08/12/08 Status: Offline Share Posted January 1, 2010 something about having a primary = automatic kill (if not planted) I think there should be a rule on Ts that talk over CTs to be a dick, make it at admin discretion to mute said person(s) you could've always done that Link to comment
Lux Posted January 1, 2010 Content Count: 6712 Joined: 03/06/08 Status: Offline Share Posted January 1, 2010 We've discussed muting Ts for a period of time at the start of each round to allow CTs to talk but, nothing has come of these discussions.... Link to comment
Bubblez Posted January 1, 2010 Content Count: 1057 Joined: 11/30/09 Status: Offline Share Posted January 1, 2010 Alright, time for the public discussion. This is for Discussion, not to flame each other. The AO/BD will have final word on anything. The rules below have been written up by the Server admins and Advisors. Please post any rules you feel should be added, remove, or reworded. Please keep this thread free of all flaming. Commenting on others post is allowed, just keep it respectful. Also keep in mind, the AO/BD have final word on everything. Rules Written by SA/CA: - Guards must give reasonable orders and explain them. - Guards can automatically kill prisoners in vents/armoury. - Guards cannot give orders that hurt/kill prisoners. - Guards can kill prisoners if they have a gun unholstered. - Guards must warn prisoners with holstered guns to drop them. - Guards must give warning shots for non-threatening behaviour (E.g. standing up when told to crouch). - Guards can kill prisoners for directly disobeying an order (E.g. running somewhere other than where ordered to go). - Guards can kill a prisoner that tried to detonate their bomb but failed. - Guards must NOT plant guns on prisoners, no exceptions. - Guards cannot enforce the same rules round after round. - AFK prisoners can be killed with an admin's permission. - Prisoners are only entitled to heal if the guards agree. - Prisoners are not entitled to a last request. Standard Rules - Respect admins and other players or get banned!!!! - No spamming of any kind (voice or chat). - No racism of any kind will be tolerated (including racist names/sprays). - No advertising other servers or clans and do not evade mute by rejoining. CT's must open cells by 4:20 or be slayed by admin" -CT's cannot hold T's in a place which can only be opened from the outside? [solitary on some maps, VIP cell on some maps. Does not include areas which have more than one exit, i.e. VIP on razor] -CT's may not give orders that serve no purpose. [No moving, No talking, no flashlights etc. etc. etc.] -CT's and T's may not unnecessarily hold up the round. This is at an admins discretion. [Eliminates LR, thus reducing the number of fag T's easily] There should be instant kill for primaries whether it is out or holestered.. otherwise the cts job would just be so much more harder giving that their are already so many rules.. Link to comment
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