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DPI, windows sensitivity, and game sensitivity all interact in wierd ways. Now, assuming you turned "enhance pointer precision" in windows off and turned off acceleration everywhere else (including using the CPL mouse fix), here's how it works:

 

Windows sensitivity is simple. Dead center in the slider settings will be 1:1, raising it makes your mouse pointer skips pixels to move faster but with less precision. This is the same way ingame sensitivity works, higher sensitivity actually means you start moving 2 pixels at a time or 4 pixels at a time. DPI is the mouse's internal scanning resolution. Higher DPI feels like higher sensitivity but unlike sensitivity you don't lose any precision. The ideal is always your highest DPI and 1:1 sensitivity with the lowest ingame sensitivity.

 

winsenspaintsm.png

 

^^^ That is why you don't want acceleration or to use sensitivity rather than DPI to raise your speed. At 5700DPI I use a sensitivity of 1 ingame.

 

good explanation

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i agree tinkerbell, except for the suggesting the ingame lowest possible value.

 

here's how it works, children. dont fuck with the windows mouse speed, at all. turn your mouse's DPI to max. don't fuck with css's sensitivity. done. check check and more check.

 

doing the above is the absolute best if you want to flick shoot awps/react to noises in a split knee-jerk reaction.

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i agree tinkerbell, except for the suggesting the ingame lowest possible value.

 

here's how it works, children. dont fuck with the windows mouse speed, at all. turn your mouse's DPI to max. don't fuck with css's sensitivity. done. check check and more check.

 

doing the above is the absolute best if you want to flick shoot awps/react to noises in a split knee-jerk reaction.

 

Depends on your resolution and DPI. 1024x768 with 2000DPI I used a sensitivity of about 2, same resolution but at 5700DPI I use 1.

 

You do need to "fuck with" the sensitivities though because if you dont many defaults will leave you with pixel-skipping and acceleration which is a Very Bad Thing. The "right" sensitivity is a mix between what works best for you and true precision. Obviously you need to get used to having truly precise aiming but once you do the skill cap will be a LOT higher.

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DPI, windows sensitivity, and game sensitivity all interact in wierd ways. Now, assuming you turned "enhance pointer precision" in windows off and turned off acceleration everywhere else (including using the CPL mouse fix), here's how it works:

 

Windows sensitivity is simple. Dead center in the slider settings will be 1:1, raising it makes your mouse pointer skips pixels to move faster but with less precision. This is the same way ingame sensitivity works, higher sensitivity actually means you start moving 2 pixels at a time or 4 pixels at a time. DPI is the mouse's internal scanning resolution. Higher DPI feels like higher sensitivity but unlike sensitivity you don't lose any precision. The ideal is always your highest DPI and 1:1 sensitivity with the lowest ingame sensitivity.

 

winsenspaintsm.png

 

^^^ That is why you don't want acceleration or to use sensitivity rather than DPI to raise your speed. At 5700DPI I use a sensitivity of 1 ingame.

 

again awesome post thanks! I didnt realized what the diff/relation between dpi and higher sens was but it makes sense

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