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What I am trying to do is teleport everyone individually (because noblock will be disabled), I just need to know how to do it >

 

You got to do this with logics. But ofcours, you need to make( if it is for a server of 40 slots) 3 logic cases. (Every logic case has 16 cases.)

I also used this in 2012. It can take a while to do all this.

 

I tried to look around on the internet but I couldn't find immeatly such a tut=/

Try google and search for "Logic Case Tutorial".

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Theoretically you could also just have a ton of trigger_teleports, and when one person gets teleported, it disables that teleport, and a teleport like half a unit behind it is the next one enabled. Then it gets disabled etc etc. But I recommend Mappers way if you can get that to work.

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Well, I got that done, but.... I have another problem

 

When I saved hammer, restarted it and loaded my map up again, an error came up and said:

 

The instruction at "0x0e6c915b" referenced memory at "0x0e6c915b". The memory could not be "read".

 

I can't even load my map up again without that error popping up. I copied something then pasted it before I restarted it (I don't know if that has anything to do with it, though.)

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If that pops up, all I remember is that you have to open up the .vmf file manually in notepad+ or something, then delete the part that's making it crash. What was the last thing you did to the map? If you know, tell it here, or delete it from the .vmf if you know how/where to look.

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