Mad Dogg Posted February 11, 2010 Content Count: 2844 Joined: 10/28/09 Status: Offline Share Posted February 11, 2010 Anyone who is enough of a bitch, to just stand there in plain view and pretend to be afk should be shot dead. I for one always hide in my cell, I try to crouch in a corner and stay out of ct sight. But the moment Im discovered I always comply and never fake any afk bs. When they find me its pretty obvious that im not afk as Im usually crouching on the toilet in the back corner of the cell. Pretending to be afk = cheating lol its a good tactic. sometimes it works ^^ Link to comment
B o B Posted February 11, 2010 Content Count: 799 Joined: 01/20/09 Status: Offline Share Posted February 11, 2010 Verbals warnings are the same as warning shots ? Link to comment
Fatality Posted February 11, 2010 Content Count: 15 Joined: 01/27/10 Status: Offline Share Posted February 11, 2010 All seems good only problem I can see arrising is for the healing one, it needs to be explained better. I think he might be saying as long as one gaurd agrees and escorts the T to the medical room its okay?? On the rules i would say yes - because they are more of an approvement to the rules. Link to comment
Silentfaith Posted February 12, 2010 Content Count: 1167 Joined: 06/13/08 Status: Offline Share Posted February 12, 2010 All look good except... - Guards can kill a prisoner that tried to detonate their bomb but failed. I'm pretty sure when they detonate the bomb regardless if it kills them or not, they die so that is just wasting a line Link to comment
Drox Posted February 12, 2010 Content Count: 8383 Joined: 12/17/08 Status: Offline Share Posted February 12, 2010 zombie freeday=You have to shift walk. Nothing else on this server Yea but my point was if CT's dont want to play zombie freeday correctly why should T's be force to just walk around? Seems kinda pointless and unfun for both parties Link to comment
Supa Posted February 12, 2010 Content Count: 1765 Joined: 12/30/09 Status: Offline Share Posted February 12, 2010 Yea but my point was if CT's dont want to play zombie freeday correctly why should T's be force to just walk around? Seems kinda pointless and unfun for both parties I agree with you there. There is absolutely no point to zombie freeday if T's can get killed for left clicks. Link to comment
Cookie Posted February 12, 2010 Content Count: 636 Joined: 01/02/09 Status: Offline Share Posted February 12, 2010 I agree with you there. There is absolutely no point to zombie freeday if T's can get killed for left clicks. usually, a normal freedays restrict passing 1st cell. the purpose of zombie freedays is to go anywhere except armory/vents . Link to comment
Jeffa-96 Posted February 12, 2010 Content Count: 467 Joined: 02/23/09 Status: Offline Share Posted February 12, 2010 I totally agree with these rules im sick of those damn CT's kill u whole time for not explaining rules that good (bad mic) and CookiE Do i cant agree with that i tought that zombie freeday was a special room in jb_lego_v4 Link to comment
Supa Posted February 12, 2010 Content Count: 1765 Joined: 12/30/09 Status: Offline Share Posted February 12, 2010 usually, a normal freedays restrict passing 1st cell. the purpose of zombie freedays is to go anywhere except armory/vents . Good point. But what is the point in saying zombie freeday then? Zombie freeday gives off the impression that you can left click knife without any punishment. All you have to say is freeday, shiftwalk only. Link to comment
Nasu Posted February 12, 2010 Content Count: 2043 Joined: 12/31/09 Status: Offline Share Posted February 12, 2010 Add that cts can kill Ts who have holstered primaries, unless they have just picked it up. This has been on the server and it should stay on. Link to comment
Recommended Posts
Reply to Thread
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now