Karnivor Posted February 10, 2010 Content Count: 701 Joined: 04/18/09 Status: Offline Share Posted February 10, 2010 (edited) Title Says it all, I need some beta testers for my newest map, anyone interested can drop a reply here. Also for anyone who just wants to check it out on their own here is the link: http://www.filefront.com/15547163/Ba_Jail_Evil_b2.zip Edited February 10, 2010 by Karnivor Link to comment
Hamster power Posted February 10, 2010 Content Count: 426 Joined: 09/14/09 Status: Offline Share Posted February 10, 2010 hey karnivor. i'll be willing to help out. not sure when u need people but i won't be home the next 2 days. Link to comment
Karnivor Posted February 10, 2010 Content Count: 701 Joined: 04/18/09 Status: Offline Share Posted February 10, 2010 Really I will need people up until I release a final version Link to comment
Morningafter Posted February 10, 2010 Content Count: 678 Joined: 05/20/09 Status: Offline Share Posted February 10, 2010 yeah im game just message me when im online Link to comment
Hamster power Posted February 10, 2010 Content Count: 426 Joined: 09/14/09 Status: Offline Share Posted February 10, 2010 Really I will need people up until I release a final version koo man. just let me know when you need someone. i'll try to be there. Link to comment
Zaraki Posted February 10, 2010 Content Count: 4960 Joined: 10/28/09 Status: Offline Share Posted February 10, 2010 Really I will need people up until I release a final version You can count on me PM me the details about it Grtz Link to comment
Nasu Posted February 10, 2010 Content Count: 2043 Joined: 12/31/09 Status: Offline Share Posted February 10, 2010 Yay. testing another Karnivor map. I might try, but don't trust me too much on this one. Link to comment
Bullet Wound Posted February 10, 2010 Content Count: 2390 Joined: 09/24/08 Status: Offline Share Posted February 10, 2010 I'll help. Link to comment
Jaceur Posted February 10, 2010 Content Count: 221 Joined: 04/03/08 Status: Offline Share Posted February 10, 2010 (edited) I tested your map quite recently. I'm going to give you an anaylsis of what i think, it will be set up in pro - con way. So here goes: Pro's: Nice features; i love the swimming pool and the new football...it will also reduce tking Nice armoury - no awps plz Secrey room is kinda cool but i would lead it to somewhere more secret instead of the armoury I love the outside more than anything it is very open It's good everyone meets up in the middle Con's: It has awkward lighting its hard to put my tounge on it :S The cells are too small even for cruelty Weird material choices It's a very confusing map I help this has helped you. Edited February 10, 2010 by Da white Link to comment
Karnivor Posted February 10, 2010 Content Count: 701 Joined: 04/18/09 Status: Offline Share Posted February 10, 2010 I tested your map quite recently. I'm going to give you an anaylsis of what i think, it will be set up in pro - con way. So here goes: Pro's: Nice features; i love the swimming pool and the new football...it will also reduce tking Nice armoury - no awps plz Secrey room is kinda cool but i would lead it to somewhere more secret instead of the armoury I love the outside more than anything it is very open It's good everyone meets up in the middle Con's: It has awkward lighting its hard to put my tounge on it :S The cells are too small even for cruelty Weird material choices It's a very confusing map I help this has helped you. Well thanks for the feedback Ill adress the cons first, Yes the lighting doesnt feel right, I plan on reworking it all soon. I like the small cells, remember the point is to be out of cells and going somewhere not to rot for the round in them. They auto open after 40 seconds, or when the CT opens them. Again, mostly testing materials. I had a texture I liked better but the lighting wasnt agreeing with it sadly What parts of it are confusing? In the current beta (the one you guys dont have) All rooms in the main hall are labeled with what they are so there is no guessing what is what. Sadly when I take out awps people QQ too hard. I think limiting the map to a total of 4 (3 in arm) was the best option. VIP has the tele to armory is a placeholder as I have yet to design and implement the real secret. Link to comment
Recommended Posts
Reply to Thread
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now