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limit/restrict nades?

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Well, nades are sometimes misused by ct's. Sometimes , new players come onto the prison break server and just throw a nade at a bunch of t's. Now, to be honest, ct's dont really need nades because usually the terrorists stay as a group, especially if the rebeller is using the other terrorists as meat shields. So if a nade had to be thrown at them, the ct will hurt innocent t's. Now nades could be limited to t's only because they can be useful at times to damage them all. However , im not sure if you can limit them to one team only. If you can't , you can just restrict them from the server. What do you guys think?

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dont restrict nades, they are fun and if ct want to abuse them and throw them at t's and get kicked or/and banned, they should, i always play t and personally they are really usefull, so dont remove them, you'll remove big part of rebelling.

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nades are for killing camping t`s or ct`s and are essential for prison break to funtion well. Like if a ct camps razer awp vent and there is virtually no way to get him if he is a semi-experianced player.

 

I beg to differ entirely. It is incredibly easy to kill anyone in the awp vent. Provided at least 4 terrorists have half of a functioning brain.... so I guess most of the time this must be "impossible"

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I beg to differ entirely. It is incredibly easy to kill anyone in the awp vent. Provided at least 4 terrorists have half of a functioning brain.... so I guess most of the time this must be "impossible"

 

yup, don't punish the maps or the players because people lack brain power. This is why we need more time on the spfix version of electric, promotes team work and brains

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yup, don't punish the maps or the players because people lack brain power. This is why we need more time on the spfix version of electric, promotes team work and brains

 

And massacring people with awps

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