Noob^ Posted June 26, 2010 Content Count: 660 Joined: 08/24/07 Status: Offline Share Posted June 26, 2010 Ok well, even after the update i was getting 80 fps or so without any bad lag..then i edited something in my autoexec and i get 9 fps and 900 ping. I tryed to change the auto exec back i re installed like 3 times and i cant get it to go away...any suggestions?? Heres my autoexec now - // Noob's Legal FPS Config // Updated: May 20, 2010 //Cvars Value for cvar sensitivity "4.5" zoom_sensitivity_ratio "1" net_graph "1" net_graphpos "3" net_graphheight "50" cl_righthand "1" cl_autowepswitch "0" cl_c4dynamiclight "1" cl_crosshaircolor "4" cl_scalecrosshair "1" cl_crosshairalpha "255" cl_crosshairusealpha "1" cl_dynamiccrosshair "0" //Net settings cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_interpolate "1" cl_updaterate "101" cl_cmdrate "101" cl_interp "0.01" cl_smooth "1" cl_smoothtime "0.01" cl_resend "6" cl_showfps "0" rate "25000" fps_max "101" cl_pred_optimize "2" net_maxfragments "1280" cl_timeout "30" cl_predictweapons "1" //Graphics jpeg_quality "100" mat_monitorgamma "2" mat_parallaxmap "0" cl_allowdownload "0" cl_allowupload "0" cl_forcepreload "1" cl_drawmonitors "0" gl_clear "1" texture_budget_background_alpha "999999999" texture_budget_panel_height "0" texture_budget_panel_width "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_reducefillrate "1" mat_disable_bloom "1" r_maxdlights "32" mat_colorcorrection "0" mat_wateroverlaysize "1" cl_show_splashes "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" muzzleflash_light "0" ai_expression_optimization "1" mat_hdr_enabled "0" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" mat_hdr_level "0" budget_peaks_window "0" mat_forceaniso "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "0" cl_wpn_sway_interp "0" mat_trilinear "0" budget_show_peaks "0" budget_averages_window "0" budget_background_alpha "0" budget_show_averages "0" mat_antialias "0" mat_specular "0" mat_bumpmap "0" mat_bufferprimitives "1" mat_disable_lightwarp "1" budget_show_history "0" mat_framebuffercopyoverlaysize "0" budget_history_range_ms "1" r_forcewaterleaf "0" r_updaterefracttexture "0" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_texture_list_all "0" mat_texturelist_directories "0" mat_texturelist_files "1" mat_disable_fancy_blending "1" mat_autoexposure_max "0" mat_autoexposure_min "0" budget_history_numsamplesvisible "0" mat_picmip "2" mat_clipz "1" r_phong "0" lod_TransitionDist "0" mat_vsync "0" r_decal_cullsize "0" r_shadows "1" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_shadowrendertotexture "1" flex_smooth "0" r_lod_noupdate "1" r_worldlightmin "0" r_worldlights "0" r_flex "0" r_eyeshift_y "0" r_worldlightmin "0" mat_shadowstate "0" r_worldlights "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_decals "0" r_waterforceexpensive "0" r_worldlightmin "0.0002" r_waterforcereflectentities "0" r_DoCovertTransitions "1" r_fastzreject "-1" r_waterforceexpensive "0" r_worldlights "2" r_PhysPropStaticLighting "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_updaterefracttexture "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_drawflecks "0" r_dopixelvisibility "0" r_renderoverlayfragment "0" r_occlusion "0" cl_logofile "0" r_shadowmaxrendered "9" r_rootlod "2" r_lod "2" r_drawbatchdecals "0" cl_rumblescale "0" cl_ejectbrass "0" net_showevents "0" r_spray_lifetime "1" showhitlocation "1" r_ambientboost "0" r_ambientfactor "1" r_waterdrawreflection "0" r_waterforceexpensive "0" r_ropetranslucent "0" commentary_firstrun "0" r_dynamic "0" vprof_unaccounted_limit "0.3" vprof_verbose "1" vprof_graphheight "1" vprof_graphwidth "1" r_lightaverage "1" lod_enable "1" ai_report_task_timings_on_limit "0" ai_think_limit_label "0" cl_autohelp "0" cl_c4progressbar "1" hud_centerid "0" npc_height_adjust "1" scene_showfaceto "0" scene_showlook "0" scene_showmoveto "0" blink_duration "0" hud_fastswitch "1" closecaption "0" //Debug commands mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" //Radar settings cl_radartype "1" cl_radaralpha "255" cl_radartype "1" //Sound settings snd_mixahead "0.1" snd_async_fullyasync "0" snd_digital_surround "1" snd_noextraupdate "1" suitvolume "0" dsp_enhance_stereo "0" dsp_slow_cpu "0" dsp_spatial "1" dsp_speaker "50" dsp_volume "2" dsp_water "1" cl_downloadfilter "nosounds" snd_profile "0" volume "1" voice_scale "1" voice_modenable "1" voice_enable "1" //FPS Boosts r_3dsky "0" r_sse "1" r_sse2 "1" r_mmx "1" //Ropes rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" //Models g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" cl_ragdoll_physics_enable "0" cl_ragdoll_collide "1" cl_phys_props_max "50" r_maxmodeldecal "0" r_drawmodeldecals "0" cl_minmodels "1" cl_min_ct "4" cl_min_t "4" //Blood settings violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" //Other props_break_max_pieces "0" datacachesize "64" func_break_max_pieces "0" props_break_max_pieces_perframe "0" con_enable "1" weapon_showproficiency "1" //Buy Menu bind "kp_0" "buy vesthelm" bind "kp_1" "buy deagle" bind "kp_2" "buy mp5" bind "kp_3" "buy ak47; buy m4a1" bind "kp_4" "buy mac10; buy tmp" bind "kp_5" "buy awp" bind "kp_6" "buy galil; buy famas" bind "kp_7" "buy hegrenade" bind "kp_8" "buy flashbang" bind "kp_9" "buy smokegrenade" bind "kp_del" "buy defuser" bind "kp_plus" "buy vest" //Aliases alias "login" "rcon_password" alias "bhopon" "rcon zb_bunnyfix 0" alias "bhopoff" "rcon zb_bunnyfix 1" alias "alltalkon" "rcon sv_alltalk 1" alias "alltalkoff" "rcon sv_alltalk 0" alias "dust2" "rcon changelevel de_dust2" alias "inferno" "rcon changelevel de_inferno" alias "nuke" "rcon changelevel de_nuke" alias "contra" "rcon changelevel de_contra" alias "cpl_mill" "rcon changelevel de_cpl_mill" alias "cpl_fire" "rcon changelevel de_cpl_fire" alias "cpl_strike" "rcon changelevel de_cpl_strike" alias "train" "rcon changelevel de_train" alias "russka" "rcon changelevel de_russka" alias "season" "rcon changelevel de_season" alias "scorch" "rcon changelevel de_scorch" sv_disablefreezecam 1; sv_nonemesis 1; sv_nomvp 1; sv_nostats 1; clear echo "Noob ...FPS CONFIG LOADED" Link to comment
Edo Posted June 26, 2010 Content Count: 381 Joined: 03/11/07 Status: Offline Share Posted June 26, 2010 first try playing without any cfg second scan for viruses i have almost the same cfg runs good here Link to comment
tinkerbell Posted June 27, 2010 Content Count: 1662 Joined: 05/16/07 Status: Offline Share Posted June 27, 2010 since the update, people have been getting very high pings when joining the server, it take about 1-2 mins to go back to normal, and is ok untill you close css and then launch it again then lags again. the lag goes away, just a shitty update Link to comment
MPQC Posted June 27, 2010 Content Count: 2167 Joined: 03/24/08 Status: Offline Share Posted June 27, 2010 You don't get uber high ping because the update is shit. You get it because the server list auto refreshes. I suppose it's to make the job of finding servers easier, but it lags the people which don't use the internet tab, and simply favorites. To fix: Just go to the internet tab, and click stop refreshing. lol. No more uber high ping! But about your fps, well, try as edo said. 2 Link to comment
KScorp Posted June 27, 2010 Content Count: 470 Joined: 04/04/10 Status: Offline Share Posted June 27, 2010 Wow, shitty update is shitty. I spent a good half hour trying to find out what was causing that huge ping... Thanks MPQC. Link to comment
SATAN Posted June 27, 2010 Content Count: 920 Joined: 02/11/08 Status: Offline Share Posted June 27, 2010 Might wanna post this on some Steam forum or something. More player traffic. Link to comment
Noob^ Posted June 28, 2010 Content Count: 660 Joined: 08/24/07 Status: Offline Share Posted June 28, 2010 Yea its what tink said, after a few rounds or so the lag just goes away and lately i havnt even been getting any of it, thanks for the help guys Link to comment
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