Jazz Posted July 4, 2010 Content Count: 4980 Joined: 06/20/08 Status: Offline Share Posted July 4, 2010 Escape II!!! Link to comment
PotshotPolka Posted July 4, 2010 Content Count: 6084 Joined: 03/31/08 Status: Offline Share Posted July 4, 2010 Escape II!!! Only if its turbo. Link to comment
jeN Posted July 4, 2010 Content Count: 5086 Joined: 04/13/07 Status: Offline Share Posted July 4, 2010 Suffers the same fate everytime it is revived. It simply can't hold a playerbase like our current servers, it's popular for a while but is fated to die sooner or later. Because these shitty Escape maps have dumbed down the zombie playing population to the point they can't even hold off an area the size of a vent despite usually outnumbering zombies. So they deem it too hard, or too boring and leave. 2 Link to comment
starbucks Posted July 4, 2010 Content Count: 1573 Joined: 02/19/09 Status: Offline Share Posted July 4, 2010 MPQC cries right now. PS: Bring ZBF back. Link to comment
Whazaaaaa Posted July 4, 2010 Content Count: 679 Joined: 12/20/08 Status: Offline Share Posted July 4, 2010 Get this fuckign awesome server back NAOW (RAGE) its one of the best server we had get it back. And comeone a fucking achievement server?? thats bullshit Link to comment
ReGIONALS Posted July 4, 2010 Content Count: 1844 Joined: 07/27/08 Status: Offline Share Posted July 4, 2010 no one knows how to fix it...we need mnote for this...but hes really busy so. big ttt problem? Link to comment
yardy Posted July 4, 2010 Content Count: 674 Joined: 10/10/08 Status: Offline Share Posted July 4, 2010 Yeah get rid of achievemtn server, biggest noob idea, and get Dr back up nuff said Link to comment
Revenga Posted July 4, 2010 Content Count: 2504 Joined: 04/13/09 Status: Offline Share Posted July 4, 2010 (edited) . Edited November 4, 2017 by Revenga Link to comment
Huwajux Posted July 4, 2010 Content Count: 4198 Joined: 03/23/08 Status: Offline Share Posted July 4, 2010 Because these shitty Escape maps have dumbed down the zombie playing population to the point they can't even hold off an area the size of a vent despite usually outnumbering zombies. So they deem it too hard, or too boring and leave. Never experienced this before, everytime I've played on Napalm during it's temperamental shift between existence and non-existence players have been relatively the same since it was first introduced. Link to comment
Jazz Posted July 5, 2010 Content Count: 4980 Joined: 06/20/08 Status: Offline Share Posted July 5, 2010 meh, I just dont want shitteh maps that's all Link to comment
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