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Basically, as an innocent/detective, if you kill other innocents (Or if a traitor kills a traitor) you lose karma. The lower your karma, your damage will be reduced. So, if you have like, 7 karma (Spartan) your basically the server bitch. If you get to 0, you get kicked (Banned?)

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The readme tells a lot. (Assuming you have this in your gmod folder).

 

By default you start with 1000, although I've made it 1100 since people who were being good boys and girls weren't getting rewarded. The extra 100 karma isn't much but it helps if you kill an innocent by mistake or something.

 

However it doesn't go on the kill, but the damage you do. Every point of damage acts as 1 point of karma I think. You receive bonus karma at the end of the round if you dealt damage to the enemies, for going through the round with no friendly fire etc. For instance, if you start with 1000, headshot an innocent when you are innocent (basically team killing) for 200 damage, you'll lose 200 karma. However if you kill a traitor you'll probably gain about 15 karma, and maybe some more if you win the round.

 

In the end, 800-1000+ karma is fine. You'll still do almost max damage. Once you start getting between 500-800, you're getting into the 30% reduction, maybe more. 500 and less, and now you're getting 50%+ all the way to 90%. Once you get to 500 though, your damage reduction will significantly increase for any wrong doings you do. 90% damage reduction will come quickly, and it's the max reduction you can get. 5 karma is the lowest you can get, 0 is not a possibility.

 

I did have it set to

 

Also your karma works behind the scenes when you're playing. Say a detective has rdm'd like 4 ppl and nobody wants to kill him cause he's detective. Well, he's killed 4 innocents already, so that's a hefty karma loss already. Since the gamemode takes this karma loss into account during the round, if you kill him, you'll not lose that much karma. That's because the game mode makes it so if you kill someone with low karma, you don't lose much because it thinks the guys just an rdmer that needs to be taken out. So if you have low karma, it's best to keep low.

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All I know is that it makes people scared of you if it's below 600.

 

I also know Spartan's a douchebag for throwing that discombobulator thingy at me when I was on-top of the watertower in that western map.

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The readme tells a lot. (Assuming you have this in your gmod folder).

 

By default you start with 1000, although I've made it 1100 since people who were being good boys and girls weren't getting rewarded. The extra 100 karma isn't much but it helps if you kill an innocent by mistake or something.

 

However it doesn't go on the kill, but the damage you do. Every point of damage acts as 1 point of karma I think. You receive bonus karma at the end of the round if you dealt damage to the enemies, for going through the round with no friendly fire etc. For instance, if you start with 1000, headshot an innocent when you are innocent (basically team killing) for 200 damage, you'll lose 200 karma. However if you kill a traitor you'll probably gain about 15 karma, and maybe some more if you win the round.

 

In the end, 800-1000+ karma is fine. You'll still do almost max damage. Once you start getting between 500-800, you're getting into the 30% reduction, maybe more. 500 and less, and now you're getting 50%+ all the way to 90%. Once you get to 500 though, your damage reduction will significantly increase for any wrong doings you do. 90% damage reduction will come quickly, and it's the max reduction you can get. 5 karma is the lowest you can get, 0 is not a possibility.

 

I did have it set to

 

Also your karma works behind the scenes when you're playing. Say a detective has rdm'd like 4 ppl and nobody wants to kill him cause he's detective. Well, he's killed 4 innocents already, so that's a hefty karma loss already. Since the gamemode takes this karma loss into account during the round, if you kill him, you'll not lose that much karma. That's because the game mode makes it so if you kill someone with low karma, you don't lose much because it thinks the guys just an rdmer that needs to be taken out. So if you have low karma, it's best to keep low.

 

Yes, Spartan is completely right. Jake you could also read the in-game menu which tells much information. And Spartan you're right disabling the auto-ban system is a good idea. There are always admins on the server so it is not necessary. :thumb:

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  • Content Count:  4550
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All I know is that it makes people scared of you if it's below 600.

 

I also know Spartan's a douchebag for throwing that discombobulator thingy at me when I was on-top of the watertower in that western map.

 

Can't remember ever throwing a discombobulator at you, and if I did it was probably unintentional.

 

If you have low karma it's a good indicator that someone is perhaps rdm'ing. However don't simply assume they are, because people can kill within reason, but just be wrong a lot of the time. The time I had 5 karma was because I was detective, and told everyone to not shoot, move, touch, use the health station. About 10 innocents found it funny to do the exact opposite, leading to their death.

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