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How are the rules working out?  

219 members have voted

  1. 1. How are the rules working out?

    • Terrible
    • It's okay
    • Boring
    • Too CT sided now
    • I miss the warning shots!
    • I miss easy rebeling!
    • It's alright, no big complaints
    • I like it so far
    • Good
    • Much better!
    • Could still be improved on
    • I still hate PB
    • Needs moar maps
    • MY OPINION ISN'T LISTED!? (Other)
    • I just want to vote but don't want to give you any input

Rule trial, input etcetc

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I will be working on a script that assigns a random person on the CT team Warden for, read carefully now, THE FIRST 2 MINUTES OF THE ROUND. Me and Jen both agree that this would cut down on the early QQ about who said what. If you don't like it GTFO

 

what happens if the Ts kill the warden within 30 seconds?

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Eh the thing with baiting is that it's kind of annoying when a CT purposely baits a T to kill him, then the rest of the CT's attacked the T. If a CT runs in with no gun, gets killed then the killers die, it's pretty lame IMO. =P

 

I suppose it shouldn't matter whether it's with a mic or text but with the amount of complaining about confusion between orders given it was the only thing I could think of at the time to maybe lessen those freekills. If it isn't working out I could remove the priority part and just keep the CT=freekilling if 2 or more orders are given as it isn't fair to the T's. I guess I can do that now.

 

 

Cool, sounds great.

 

Lol @ warden, sup hosties mod.

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Meh, idk about the baiting rule still. I don't want to see a reg/CT get banned for "freekilling" when he only killed the T who stabbed a baiting CTdouche. =/

Edited by jeN
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Meh, idk about the baiting rule still. I don't want to see a reg/CT get banned for "freekilling" when he only killed the T who stabbed a baiting CTdouche. =/

 

My way of view ...

 

altho the ct might be baiting he actually still is risking his life for that 'bait' ...

In no way a terrorist is being forced to knive the baiting ct, so attacking the ct who is baiting is still rebelling ...

 

From that point of view shooting the terror who just killed/attacked a ct rebelled ... therefor killing him should be fine ...

 

Personally i find baiting much more of a trouble for ct than for t ... ct risks to lose a man (less ct than t = ct losing a man is more damaging for the team) ... and if the baiter is retarded ... there is a risk that the t's get a primary ... which we all know can lead to a sudden "Terrorist win" sound

 

Also, if there is a no-baiting rule this kinda makes me feel like grabbing an awp ... go to the left side of the map and order the t's to go to the right side of the map :sad2:

 

ps, in no way is baiting with a nade ready to throw allowed in my opinion ... this nade also damages the non-rebelling t's and counts as a freenade

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Warden sounds dumb, what if it's awarded to a shitty CT or an AFK? You'll just cause more QQ as to who gets the position.

 

Without all this coding and added rules, it's the first one to say it. It'll save an hour of coding and 10 more rules to be enforced by the admins.

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Warden sounds dumb, what if it's awarded to a shitty CT or an AFK? You'll just cause more QQ as to who gets the position.

 

Without all this coding and added rules, it's the first one to say it. It'll save an hour of coding and 10 more rules to be enforced by the admins.

It won't prevent against trolls intentionally trying to enforce rules every round that are different than what someone else has said... :biggrin:

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It won't prevent against trolls intentionally trying to enforce rules every round that are different than what someone else has said... :biggrin:

 

I wouldn't know anything about this, since someone else was giving different orders than myself despite my order being given first.

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We need warning shots back again. PB is too retarded without them.

aside from that thats the only real rule change that drastically affected game play. :\

 

there are people like focus/ex-calibre/neutron who abuse the no warning shots rule. No one wants to play T unless its a pro-rebeller team as well as the CT team filling up before the T team.

 

The server *is* called 'mutiny', surely that should be some indication of playstyle

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