Harry Posted December 22, 2010 Content Count: 2085 Joined: 04/19/10 Status: Offline Share Posted December 22, 2010 (edited) Map RemovalFull map name ttt_bank_b3 Type of map Other Why should we remove it It breaks the TTT server. Connecting to it, it will hang on "sending client info" forever. The recent gmod update tonight broke the map. Console while connecting: Connected to 72.26.196.166:27015 Trouble in Terrorist Town v22 Map: ttt_bank_b3 Players: 8 / 25 Build: 4421 Server Number: 8 ConVarRef ttt_time_limit_minutes doesn't point to an existing ConVar SetConVar: No such cvar ( ttt_time_limit_minutes set to 65), skipping ConVarRef fretta_voting doesn't point to an existing ConVar SetConVar: No such cvar ( fretta_voting set to 0), skipping env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile03 env_cubemap used on world geometry without rebuilding map. . ignoring: glass/offwndwb No pure server whitelist. sv_pure = 0 SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard002.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl) Netchannel: unknown net message (42) from 72.26.196.166:27015. For some reason the map works in sandbox, but not TTT. So fix or remove please, it kills the population Edited December 22, 2010 by Harry Link to comment
Sai Posted December 22, 2010 Content Count: 560 Joined: 05/02/10 Status: Offline Share Posted December 22, 2010 Weird i was able to get into it when you guys couldnt join. Since a few of my friends that were playing said they couldnt get in, ill vote yes. Link to comment
Metal Posted December 22, 2010 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted December 22, 2010 Support 2 remove. Link to comment
u egg Posted December 24, 2010 Content Count: 393 Joined: 05/14/08 Status: Offline Share Posted December 24, 2010 I vote yes since it is broken. But put it back when it'll be fixed Link to comment
Spartan Posted December 24, 2010 Content Count: 4550 Joined: 06/05/08 Status: Offline Share Posted December 24, 2010 I connected no problem yesterday. Link to comment
Movement Posted December 24, 2010 Content Count: 1465 Joined: 07/28/08 Status: Offline Share Posted December 24, 2010 It is fine for me. Link to comment
Harry Posted December 24, 2010 Content Count: 2085 Joined: 04/19/10 Status: Offline Share Posted December 24, 2010 If it worked fine today, Garry changed/fixed something, or you're in the 1% of people that it loads properly for... The server was full and it switched to bank_b3, and only one person was able to connect until andre manually changed the map :/ Link to comment
Phobos Posted December 25, 2010 Content Count: 234 Joined: 04/07/08 Status: Offline Share Posted December 25, 2010 It was an update issue. If it switches today, I'll "change my vote" Link to comment
Nasu Posted December 25, 2010 Content Count: 2043 Joined: 12/31/09 Status: Offline Share Posted December 25, 2010 It worked fine today for everyone 2 Link to comment
James Posted December 25, 2010 Content Count: 2645 Joined: 06/05/07 Status: Offline Share Posted December 25, 2010 I connect to it fine.. 1 Link to comment
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