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Jihad Mod Replacement

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Why don't we grab the old jihad script and attempt at figuring out what is wrong with that one?

 

As I recall, event scripts don't work at all anymore?

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ES works again

only jihad misses 2/2.5 year css updates and changes in hooks etc

 

In addition, SM uses a completely different set of triggers and hooks, so looking at the old one wont help at all

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I would've guessed that all you have to do is write in something to give the item to a random T a the list of T's. Seriously, is that so hard to code? Just using rand() and arrays? .-.

Edited by Phobos
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I would've guessed that all you have to do is write in something to give the item to a random T a the list of T's. Seriously, is that so hard to code? Just using rand() and arrays? .-.

 

Pretty much, which is why I never bothered to look into fixing jihad, too much work with rusty coding skillz =p

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I would've guessed that all you have to do is write in something to give the item to a random T a the list of T's. Seriously, is that so hard to code? Just using rand() and arrays? .-.

 

It wouldn't be to hard, if it was designed from the ground up to do that, but the way it is set up and hooked, that wouldn't function without re-writing 99% of the code anyway.

 

 

Anyway, I sent the source code to one of my friends who actually has been coding in sm since the changes, hopefully he can take the 10min to make the edit.

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