HZK Posted February 18, 2013 Content Count: 2553 Joined: 08/29/10 Status: Offline Share Posted February 18, 2013 Deathmatch with a mapchange every 15 minutes, cycling through various SK maps with different themes and layouts. 1 Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604265
Proffesor Caybara Posted February 19, 2013 Content Count: 18 Joined: 02/03/13 Status: Offline Share Posted February 19, 2013 CSSBANANA: Scout Sniper War (Counter-Strike: Source > Maps) Many maps we could use. Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604286
Vick Posted February 19, 2013 Content Count: 2954 Joined: 08/25/12 Status: Offline Share Posted February 19, 2013 Yeah, having the server switch between game modes would also help the server to get more people. (Don't know if that's possible ) Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604294
Sleggie Posted February 19, 2013 Content Count: 940 Joined: 12/22/12 Status: Offline Share Posted February 19, 2013 ... I'm not sure what to say, I cant bhop ;-; Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604299
Pet Rock Posted February 19, 2013 Content Count: 389 Joined: 07/29/12 Status: Offline Share Posted February 19, 2013 I agree that this would most likely be a low populated server... but still somewhat fun... should just stay on the few MG maps it is at Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604320
themuffinman Posted February 19, 2013 Content Count: 421 Joined: 03/04/10 Status: Offline Share Posted February 19, 2013 I agree that this would most likely be a low populated server... but still somewhat fun... should just stay on the few MG maps it is at maybe throw a sk map into the mg rotation?? Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604325
Proffesor Caybara Posted February 19, 2013 Content Count: 18 Joined: 02/03/13 Status: Offline Share Posted February 19, 2013 maybe throw a sk map into the mg rotation?? Even that would be better than having no Sk server at all Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604399
Kurohime Posted February 19, 2013 Content Count: 954 Joined: 05/29/12 Status: Offline Share Posted February 19, 2013 maybe throw a sk map into the mg rotation?? And then people who don't want to play Scoutzknives for 20 minutes will ragequit, just like the people who ragequit on battleforce soccer. Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604403
Pet Rock Posted February 19, 2013 Content Count: 389 Joined: 07/29/12 Status: Offline Share Posted February 19, 2013 And then people who don't want to play Scoutzknives for 20 minutes will ragequit, just like the people who ragequit on battleforce soccer. there is bound to be people who ragequit for each minigame just saying... Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604411
Kurohime Posted February 20, 2013 Content Count: 954 Joined: 05/29/12 Status: Offline Share Posted February 20, 2013 there is bound to be people who ragequit for each minigame just saying... Except SK is exceptionally boring. With multimaps, there's more than 1 type of map, and each one will get played most of the time, and with course maps you have a goal you're trying to reach. With SK, it's just jumping around and shooting and knifing people. Hell, I'll give Smee tower the benefit of the doubt and say at least there are a few fun things you can do with it. (like jumping out a window and shotgunning someone before you die) Link to comment https://forums.steam-gamers.net/topic/47246-a-sk-scoutknives-server/page/3/#findComment-604439
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