BlackEagle Posted May 11, 2013 Content Count: 1950 Joined: 02/15/10 Status: Offline Share Posted May 11, 2013 I would just like a clarification on this because I was just told today by a couple admins that the fountain on razor is autokill? I have never heard of this rule before today and just wanted to find out if this was actually true or not. I realize there is a deagle there but there are also guns in the cells. This wasn't just a certain rule given that fountain was autokill but that it is autokill all the time. Link to comment
HZK Posted May 11, 2013 Content Count: 2553 Joined: 08/29/10 Status: Offline Share Posted May 11, 2013 (edited) Autokill areas: Catwalks Teleports Vents Armory The only rule that(I think) would lead to a T being instantly killed for going there would be that a warning shot isn't required if the T is running in the opposite direction of where they should be going/blatantly disobeying orders(e.g they're told to go to cage or pool and they go on the fountain instead); otherwise the T would only deserve a warning shot for detouring and maybe another one if they refuse to drop the gun when told to do so. It isn't an autokill zone. Edited May 11, 2013 by HZK Link to comment
Wicked Pissah Posted May 11, 2013 Content Count: 1025 Joined: 12/31/10 Status: Offline Share Posted May 11, 2013 I'd hope not. No. If it is, that's fucking ridiculous. Link to comment
Pyro Posted May 11, 2013 Content Count: 623 Joined: 04/26/11 Status: Offline Share Posted May 11, 2013 If you go out of your way to get on it, ill kill you. Link to comment
Banana Joe Posted May 11, 2013 Content Count: 3056 Joined: 01/25/10 Status: Offline Share Posted May 11, 2013 If you go out of your way to get on it, ill kill you. This. It's not autokill, afaik. But if I tell Ts not to get on it or if someone detours to there, I'm gonna kill on sight. Link to comment
Caution Posted May 11, 2013 Content Count: 11501 Joined: 10/19/08 Status: Offline Share Posted May 11, 2013 Yeah...the fountain is not an autokill itself, but the act of directly detouring from where you are supposed to go is an autokill. However if this gets abused stupidly I'm going to hold people accountable. Good example: CT tells the T's to go to pool. One T decides he's gonna run backwards towards the fountain and jump on it instead of go to the pool. I don't see an issue with killing the T since he was directly detouring. Bad Example: CT tells the T's to go to kitchen, and a terrorist or two jump from the railing to solitary to the fountain, then jump down and head to kitchen....well no, that's not okay to kill them for. Use your head and if you see something that looks odd or unfair it's not going to hurt to make an admin complaint. 1 Link to comment
Turtlefiish Posted May 12, 2013 Content Count: 517 Joined: 10/23/09 Status: Offline Share Posted May 12, 2013 Would save a lot of time if we just made everything that wasn't the floor an autokill... Link to comment
t8rtits Posted May 12, 2013 Content Count: 171 Joined: 02/13/11 Status: Offline Share Posted May 12, 2013 Would save a lot of time if we just made everything that wasn't the floor an autokill... Thats just fuckin DUMB.... just make everything outside of cells autokill Link to comment
ExRev Posted May 12, 2013 Content Count: 2238 Joined: 03/29/10 Status: Offline Share Posted May 12, 2013 Thats just fuckin DUMB.... just make everything outside of cells autokill If the Ts think about doing anything, even if it's following orders, it's an auto kill. Link to comment
Banana Joe Posted May 12, 2013 Content Count: 3056 Joined: 01/25/10 Status: Offline Share Posted May 12, 2013 If the Ts think about doing anything, even if it's following orders, it's an auto kill. AO's order, noted. Gonna get myself a sweetass score in PB. Link to comment
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