Tweezy Posted July 24, 2013 Content Count: 3791 Joined: 08/08/09 Status: Offline Share Posted July 24, 2013 Ok I just missed a couple things btw looking towards that cafeteria room drops my fps bad. Probably the amount of props :/ What sort of FPS do you stop at? I go to around 80/90 when looking at it Link to comment
Neptune Posted July 24, 2013 Content Count: 1513 Joined: 10/03/11 Status: Offline Share Posted July 24, 2013 Probably the amount of props :/ What sort of FPS do you stop at? I go to around 80/90 when looking at it Well considering im on a laptop my fps drops to around 15-30 2 Link to comment
Unnamed Newbie Posted July 24, 2013 Content Count: 886 Joined: 07/25/11 Status: Offline Share Posted July 24, 2013 Just dl'ed and noclipped/walked around. With the T's commonly being better than the CT's as of late, I think this would be good. Not many guns etc. which I like. I'd be fine with it being on the server. Well considering im on a laptop my fps drops to around 15-30 Dammnn. I get a solid 250-300 on it Link to comment
Veggie Posted July 24, 2013 Content Count: 4123 Joined: 05/20/07 Status: Offline Share Posted July 24, 2013 Cell area of the map looks too dark. Change the color of the walls to something brighter or a different texture that is brighter. Going to vote no as for now. Link to comment
Tweezy Posted July 24, 2013 Content Count: 3791 Joined: 08/08/09 Status: Offline Share Posted July 24, 2013 Thanks veggie. I'll add a skylight, that should brighten it up a bit. I'll also see about a change of textures, though I am using pretty light colours at the moment. Link to comment
Tweezy Posted July 30, 2013 Content Count: 3791 Joined: 08/08/09 Status: Offline Share Posted July 30, 2013 So, will I get a test or will it be rejected? Link to comment
SilentGuns Posted August 1, 2013 Content Count: 4799 Joined: 08/14/08 Status: Offline Share Posted August 1, 2013 I looked at the map. It looks great so far but I have a few suggestions : 1. To the major rooms I suggest that you add some kind of vents that lead to the tunnel which in turn leads to the catwalks . This will make camping the Ts slightly harder . 2. Replace the ventillation grate next to armoury exit with some kind of metal panel . Good job so far ! 1 Link to comment
Tweezy Posted August 8, 2013 Content Count: 3791 Joined: 08/08/09 Status: Offline Share Posted August 8, 2013 Okay. Should get a next version out this weekend, or perhaps before. I've been really busy at the moment. Thanks again Silent for being the only person to get this to the next stage (Again). Link to comment
Tweezy Posted August 9, 2013 Content Count: 3791 Joined: 08/08/09 Status: Offline Share Posted August 9, 2013 Update. - Lighting has been re done - More vents connecting the zones together - Skylight added (Cell area is a lot brighter) Compiling now, next version should be released in the next couple of hours. Also going to add it to gamebanana to get more people on the server! (Has SG advertisement) - NEW download link Link to comment
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