Jump to content

? servers

? players online

Starbound and Rust!

Recommended Posts


  • Content Count:  1064
  • Joined:  07/31/12
  • Status:  Offline

Well what i've learned so far is to NEVER trust anyone with a [sG] tag (over than Frosty) when playing Rust -_-

 

Oh my that is the truest thing I've ever read.

 

 

- spyder

Link to comment

  • Content Count:  4980
  • Joined:  06/20/08
  • Status:  Offline

Nice to see that we are getting some new servers. However, there are some questions on my mind. I do not want to sound like a hater or anything, but did the members of the forum actually vote for these servers as our new ones, or did you guys (AO+) just pick them? Because as far as I'm concerned most people here wants a new GO server. But what do I know, maybe you guys fixed these servers for free?

 

Just wondering, and again, nice to see that we are expanding.

Link to comment

  • Content Count:  3401
  • Joined:  07/25/11
  • Status:  Offline

New Rust patch for anyone wondering

 

- fixed open door hack

- fixed noclipping

- added revolver – default blueprint

- removed 9mm pistol as a default blueprint

- added metal bars you can put in windows

- disabled cursor hack for linux, which should hopefully fix crazy cursor issues.

server -datadir is now used for config files. Server owners should move their cfg folder inside.

-datadir default is now “serverdata/”. If not using -datadir previously, server owners should move their saves into the new folder.

- added server rcon, runs on queryport and uses the same protocol as source servers

- console now reports an error when command isn’t found

- console variables now show their values when typed into the console

- changing a console variable will now print the change

- ‘ban’ now accepts a second optional argument, reason

- ‘banid’ now accepts

- ‘status’ now shows the connected players

- ‘banlist’ shows all banned users

- ‘banlistex’ shows all banned users, with names and reasons

- ‘removeid’ unbans a user by steamid

- ‘say’ allows the server admin to talk to all connected clients

- research kit no longer requires paper

- research kit has a random amount of uses (1-3)

- shelters now use a single mesh instead of compound colliders

- made explosives require metal to craft

- improved pipe shotgun sound

- lowered shadow distance to a realistic level, should help with jittery shadows

- weapon sounds are slightly randomized so each shot isn’t identical to the last

- stopped looting through walls

- adjusted clock sycronization

- fix attempt to ghosting

- servers start up faster

- pipe shotgun now visibly ejects a shell on reload

- bolt action bullets are visible during reload

- fixed bug where respawning frequently could cause you to get stuck and have to reconnect due to invisible respawn screen.

- bruteforce rcon guessing is punished

  • Like 1
Link to comment

  • Content Count:  3178
  • Joined:  08/06/08
  • Status:  Offline

Because as far as I'm concerned most people here wants a new GO server.

Yes, tons of people in SG wanted such server.

Rust: http://www.steam-gamers.net/forum/showthread.php?t=55488

Starbound: http://www.steam-gamers.net/forum/showthread.php?t=55454

 

And the amount of people messaging me as soon as I load Starbound with "Making an SG server? :O", etc, while I had never mentioned I was setting one up, which clearly indicates to me people wanted it.

 

Because as far as I'm concerned most people here wants a new GO server.

No one said that this is the only change we are going to do here. So please, have patience, most of us had and still have busy days.

We still have lots to discuss, and lots to do for SG.

 

But what do I know, maybe you guys fixed these servers for free?

Fix these servers for free? I am not sure what you meant by that.

Link to comment

  • Content Count:  4980
  • Joined:  06/20/08
  • Status:  Offline

Yes, tons of people in SG wanted such server.

Rust: http://www.steam-gamers.net/forum/showthread.php?t=55488

Starbound: http://www.steam-gamers.net/forum/showthread.php?t=55454

 

And the amount of people messaging me as soon as I load Starbound with "Making an SG server? :O", etc, while I had never mentioned I was setting one up, which clearly indicates to me people wanted it.

I see.

 

No one said that this is the only change we are going to do here. So please, have patience, most of us had and still have busy days.

We still have lots to discuss, and lots to do for SG.

 

I know that you guys are busy, thus I don't mean to rush things up even if you might have interpreted it that way. Also, I'm sure this isn't the only change, I never said that did I? Take your time guys its no problem.

Fix these servers for free? I am not sure what you meant by that.
I meant that maybe you guys managed to acquire them without any fee.

 

Thanks for answering m8

Link to comment

Reply to Thread

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...