Elemental Posted January 20, 2014 Content Count: 3287 Joined: 01/06/14 Status: Offline Share Posted January 20, 2014 So I've been noticing that the rounds seem to be just a tad bit too short most of the time, especially with LRs. More often than not when I get to the point of LR there is no time anymore to actually do the LR. So basically, my suggestion is: Make the rounds maybe like 30/45 seconds longer, or maybe implement !lr mod command thing so the LRs can be executed more quickly (Such as noscope fight, gun toss, etc) Link to comment
nick Posted January 20, 2014 Content Count: 2983 Joined: 01/08/13 Status: Offline Share Posted January 20, 2014 You have to be the worst t to get to lrs. 2 Link to comment
Elemental Posted January 20, 2014 Content Count: 3287 Joined: 01/06/14 Status: Offline Share Posted January 20, 2014 You have to be the worst t to get to lrs. Maybe some T's don't always feel like rebabbling. Link to comment
shoiep Posted January 20, 2014 Content Count: 2941 Joined: 02/11/12 Status: Offline Share Posted January 20, 2014 Round times used to be 5:00 instead of 4:00. I prefer rounds to stay at 4:00 though. There are both people who oppose extending or decreasing round times. IMO, I think it's fine how it is currently. 1 Link to comment
nick Posted January 20, 2014 Content Count: 2983 Joined: 01/08/13 Status: Offline Share Posted January 20, 2014 Doesn't the !lr plugin delay the round even when it has reached 0:00? That could be a problem as well. Link to comment
Elemental Posted January 20, 2014 Content Count: 3287 Joined: 01/06/14 Status: Offline Share Posted January 20, 2014 Doesn't the !lr plugin delay the round even when it has reached 0:00? That could be a problem as well. Yeah, that's unfortunate, 100% sure some random kids are gonna abuse that if it were implemented Link to comment
Motox Posted January 20, 2014 Content Count: 1639 Joined: 09/22/13 Status: Offline Share Posted January 20, 2014 Rounds can tend to seem short, but I agree with ShoiePeePee. The time limit does seem to be adequate how it is. They're also those assholes who make you stay in one area for the whole round, so I'd prefer not to stay there longer than I'd have to. Link to comment
Lupin Posted January 20, 2014 Content Count: 1086 Joined: 07/28/12 Status: Offline Share Posted January 20, 2014 Allowing freekilling= Faster rounds imo. Anyways longer rounds = longer dead people have to wait for some of the people on PB not wanting to do anything for a good 3 minutes and drain out the clock. Link to comment
Strawberry Posted January 21, 2014 Content Count: 562 Joined: 10/05/11 Status: Offline Share Posted January 21, 2014 Allowing freekilling= Faster rounds imo. New Rule i think the timer is good as it is, maybe short a couple times. but shit happens Link to comment
BoM Posted January 21, 2014 Content Count: 3150 Joined: 02/28/10 Status: Offline Share Posted January 21, 2014 Again the time can be short, but it essentially regulates the server. It keeps people from trolling and taking too long to do an LR or just plain camp. Also the LR plugin sucks, it has always sucked, and always gets shot down when brought up. pew fucking pew On that note: 5 minute time wouldn't hurt. Right now I'm sure the rounds seem short because I'm pretty sure the server settings broke the auto open at 4 for most maps. D: 1 Link to comment
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