Yuno Posted March 7, 2014 Content Count: 45 Joined: 08/09/12 Status: Offline Share Posted March 7, 2014 Wow, you seem to be fixing it really nicely. All of the errors that potatoes posted about are fixed and everything. However, it seems like checkerboard errors are shining off of some floors, windows, and some walls around the map. Link to comment
Darnias Posted March 8, 2014 Content Count: 916 Joined: 11/19/12 Status: Offline Share Posted March 8, 2014 Wow, you seem to be fixing it really nicely. All of the errors that potatoes posted about are fixed and everything. However, it seems like checkerboard errors are shining off of some floors, windows, and some walls around the map. use console command "mat_specular 0" or "mat_hdr_level 0" Edit: Broken cubemaps are better than missing models & textures, right? Link to comment
XeNo Posted March 11, 2014 Content Count: 6466 Joined: 07/22/08 Status: Offline Share Posted March 11, 2014 Nicely done. I'm uploading this fixed version now. Link to comment
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