Raventi Posted July 28, 2014 Content Count: 265 Joined: 06/26/12 Status: Offline Share Posted July 28, 2014 are the big box and speaker on space jail considered vents? Link to comment
BoM Posted July 28, 2014 Content Count: 3150 Joined: 02/28/10 Status: Offline Share Posted July 28, 2014 (edited) are the big box and speaker on space jail considered vents? No they have to be ordered as off limits. Edited July 28, 2014 by ExRev GG BoM. G.G. Link to comment
Minus Posted July 29, 2014 Content Count: 418 Joined: 07/28/12 Status: Offline Share Posted July 29, 2014 No they have to be ordered as off limits. I know it's been answered but I just thought of this. What's the difference between an area that's able to be seen from one side only, like the box or the speaker in space jail, than scout tower? Besides an awp or scout, a T can always spawn in a cell with a gun or get it at another point and then be in one of those areas if they were following orders at that point and it's practically their own little scout tower. Link to comment
Banana Joe Posted July 29, 2014 Content Count: 3056 Joined: 01/25/10 Status: Offline Share Posted July 29, 2014 I know it's been answered but I just thought of this. What's the difference between an area that's able to be seen from one side only, like the box or the speaker in space jail, than scout tower? Besides an awp or scout, a T can always spawn in a cell with a gun or get it at another point and then be in one of those areas if they were following orders at that point and it's practically their own little scout tower. The scout tower is basically a teleport, plus it leads right to a weapon that is guaranteed. On paper the mentioned places are a lot alike, however when you actually play the game I don't really think they can be compared at all. If someone is in the speaker or big box, the CTs often know that they're there due to them being ordered there, as the two places doesn't benefit the Ts much if it's a freeday or they're simply just rebelling. On the other hand the scout tower gives a huge advantage to anyone in there with a scout and whatnot + the size of it compared to speaker/big box. Hope it made sense and answered your question. 1 Link to comment
Minus Posted July 29, 2014 Content Count: 418 Joined: 07/28/12 Status: Offline Share Posted July 29, 2014 The scout tower is basically a teleport, plus it leads right to a weapon that is guaranteed. On paper the mentioned places are a lot alike, however when you actually play the game I don't really think they can be compared at all. If someone is in the speaker or big box, the CTs often know that they're there due to them being ordered there, as the two places doesn't benefit the Ts much if it's a freeday or they're simply just rebelling. On the other hand the scout tower gives a huge advantage to anyone in there with a scout and whatnot + the size of it compared to speaker/big box. Hope it made sense and answered your question. Perfectly, thanks. Link to comment
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