Jake Posted July 30, 2015 Content Count: 2001 Joined: 08/04/09 Status: Offline Share Posted July 30, 2015 5 minutes is fine IMO. If we must change it though i feel as if 6-7 minutes should be max. Link to comment
Mad Dogg Posted July 31, 2015 Content Count: 2844 Joined: 10/28/09 Status: Offline Share Posted July 31, 2015 The 5 minute round time for pb is ideal. It gives enough time for the cts to open the cells and do their thing and then for Ts to rebel(or sit the whole round in soccer if that's what they wish) while not being too long for those who happen to rebel or get freekilled early. + I don't really see any reason the extend it. Just making those who die early wait a bit longer. Link to comment
BlackWhite Posted July 31, 2015 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted July 31, 2015 The 5 minute round time for pb is ideal. It gives enough time for the cts to open the cells and do their thing and then for Ts to rebel(or sit the whole round in soccer if that's what they wish) while not being too long for those who happen to rebel or get freekilled early. + I don't really see any reason the extend it. Just making those who die early wait a bit longer. what mad dog said. Why should we extend the round when its ct's fault for no ordering or control the situation well. Link to comment
BoM Posted July 31, 2015 Content Count: 3150 Joined: 02/28/10 Status: Offline Share Posted July 31, 2015 I am torn on this one. I definitely know what you guys are talking about with rounds being cut way too short sometimes, but at the same time 7-10 minutes without an admin there to slay a delayer could turn out to be disastrous. I'm thinking max of 7 minutes might be okay, but I wanna observe how effective having those two more minutes would be before I sign off on that decision. Will probably go along with some other minor changes and map adds and removals if we do end up implementing a round time increase. 1 Link to comment
Toyz Posted July 31, 2015 Content Count: 346 Joined: 01/16/11 Status: Offline Share Posted July 31, 2015 rounds are fine. Cts just need to Order faster. Cts these days are so damn slow. Link to comment
Lupin Posted August 1, 2015 Content Count: 1086 Joined: 07/28/12 Status: Offline Share Posted August 1, 2015 rounds are fine. Cts just need to Order faster. Cts these days are so damn slow. CTs now only give 1 order and wait for the round to end. Which is boring as fuck and makes rounds feel like forever or like just not give orders in general Link to comment
Goku Posted August 1, 2015 Content Count: 2589 Joined: 02/05/12 Status: Offline Share Posted August 1, 2015 CTs now only give 1 order and wait for the round to end. Which is boring as fuck and makes rounds feel like forever or like just not give orders in general Feel like 90% of cts give an order just because they always hear it given and don't know why that order is given. Like the one step out face the back wall and freeze. I think most CTs giving that order don't realize the point of that is to weapon check. I'd say most rounds go: One step out -> pool/soccer/big cage -> wait till round end and maybe play what's for dinner (which is the most stupid death game ever). Link to comment
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