BlackWhite Posted August 11, 2015 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted August 11, 2015 (edited) Admin need to be able to see if anyone typing the command in. Because there were once people spamming ff command and /stuck command but we can't see it because it's hidden Edited August 11, 2015 by BlackWhite Link to comment
nick Posted August 11, 2015 Content Count: 2983 Joined: 01/08/13 Status: Offline Share Posted August 11, 2015 Admin need to see if anyone typing the command in. Because there were once people spamming ff command and /stuck command but we can't see it because it's hidden @Nuclear Onion this can sometimes be annoying can u pls check if in the sourcemod.cfg or server.cfg sm_trigger_show is set to 0 pls Link to comment
SL4DE Posted August 11, 2015 Content Count: 1612 Joined: 05/09/15 Status: Offline Share Posted August 11, 2015 @Nuclear Onion this can sometimes be annoying can u pls check if in the sourcemod.cfg or server.cfg sm_trigger_show is set to 0 pls Admin need to be able to see if anyone typing the command in. Because there were once people spamming ff command and /stuck command but we can't see it because it's hidden But, it shows up in console already... Link to comment
BlackWhite Posted August 11, 2015 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted August 11, 2015 I am pretty sure any command using / is hidden to us Link to comment
CollieFlower Posted August 11, 2015 Content Count: 1406 Joined: 09/25/08 Status: Offline Share Posted August 11, 2015 I am pretty sure any command using / is hidden to us The / commands are only not visible when an admin uses them. All other players it is visible. As far as I can tell anyways. Is there are way to make some commands visible all the time? Such as removing /stuck as a trigger word and making it so sm_stuck or whatever is the only way to use the command? Link to comment
Elemental Posted August 11, 2015 Content Count: 3287 Joined: 01/06/14 Status: Offline Share Posted August 11, 2015 The / commands are only not visible when an admin uses them. All other players it is visible. As far as I can tell anyways. Is there are way to make some commands visible all the time? Such as removing /stuck as a trigger word and making it so sm_stuck or whatever is the only way to use the command? No it doesnt, when someone spams /stuck, we cant see it Link to comment
SL4DE Posted August 11, 2015 Content Count: 1612 Joined: 05/09/15 Status: Offline Share Posted August 11, 2015 No it doesnt, when someone spams /stuck, we cant see it I've watched a player spam the command from my perspective while I was observing the console. It showed the players display name. Other details are fuzzy, and I can provide more information tonight. Sent from my SCH-I545 using Tapatalk Link to comment
BlackWhite Posted August 11, 2015 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted August 11, 2015 I've watched a player spam the command from my perspective while I was observing the console. It showed the players display name. Other details are fuzzy, and I can provide more information tonight. Sent from my SCH-I545 using Tapatalk i need it, because unless you have different power from me, or else there is no way we can't see who is typing ff command or /stuck Link to comment
Vy Posted August 11, 2015 Content Count: 1385 Joined: 05/22/11 Status: Offline Share Posted August 11, 2015 No it doesnt, when someone spams /stuck, we cant see itOr if you type "sm_stuck" in console. Assuming you mean that you don't see it in the chat. I still think it should show up in the logs because it's a sm command, no? Also, ff command can't be seen in console/logs, or at least that is what I was told. Imo, if it's possible it should be disabled/removed. Link to comment
BlackWhite Posted August 11, 2015 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted August 11, 2015 Or if you type "sm_stuck" in console. Assuming you mean that you don't see it in the chat. I still think it should show up in the logs because it's a sm command, no? Also, ff command can't be seen in console/logs, or at least that is what I was told. Imo, if it's possible it should be disabled/removed. I don't see it when you use sm_stuck though. Link to comment
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