Mandeemoo007 Posted August 10, 2015 Content Count: 1459 Joined: 01/07/14 Status: Offline Share Posted August 10, 2015 I'm pretty sure the reason why I got Supporter before that rank died was to be a teletubbie 1 Link to comment
harpo Posted August 10, 2015 Content Count: 290 Joined: 11/22/12 Status: Offline Share Posted August 10, 2015 Yes pls deathrun was amazing back in the source days. Link to comment
Thomson Posted August 10, 2015 Content Count: 561 Joined: 01/31/12 Status: Offline Share Posted August 10, 2015 Have to agree with everybody who posted before me. Deathrun was enjoyable back in CSS and I'd like to see it back in CSGO too. Link to comment
Dr Pepper Posted August 10, 2015 Content Count: 356 Joined: 05/29/12 Status: Offline Share Posted August 10, 2015 i miss my tele skin :/ Link to comment
Kippe Posted August 11, 2015 Content Count: 1109 Joined: 04/30/12 Status: Offline Share Posted August 11, 2015 I love deathrun but IMO bhopping was a HUGE part of it and was pretty balanced on source. I think it would be pretty awful completely without it but it would also be far too easy if whatever plugin that's on mg / course was used for deathrun as well. Link to comment
SpikedRocker Posted August 11, 2015 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted August 11, 2015 I believe the reason we have not done this is due to CSGO having issue with some events that the traps would be running to work right. So a lot of the maps would not work like they used to or are really hard to port over. Link to comment
Goku Posted August 11, 2015 Content Count: 2589 Joined: 02/05/12 Status: Offline Share Posted August 11, 2015 I believe the reason we have not done this is due to CSGO having issue with some events that the traps would be running to work right. So a lot of the maps would not work like they used to or are really hard to port over. Then fix it /s Hopefully map makers take a bigger interest in DR maps then and find a way to get working maps :/ Link to comment
Lupin Posted August 11, 2015 Content Count: 1086 Joined: 07/28/12 Status: Offline Share Posted August 11, 2015 I believe the reason we have not done this is due to CSGO having issue with some events that the traps would be running to work right. So a lot of the maps would not work like they used to or are really hard to port over. Seems like most/some maps may be ported over correctly now? Idk im assuming based off the high population DR servers that they actually work now Link to comment
SpikedRocker Posted August 11, 2015 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted August 11, 2015 Seems like most/some maps may be ported over correctly now? Idk im assuming based off the high population DR servers that they actually work now We can look at it again to see what is possible. Link to comment
Lupin Posted August 11, 2015 Content Count: 1086 Joined: 07/28/12 Status: Offline Share Posted August 11, 2015 We can look at it again to see what is possible. Thank you sir Link to comment
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