Modgers1 Posted July 9, 2008 Content Count: 2903 Joined: 02/01/08 Status: Offline Share Posted July 9, 2008 Hell I'll pay someone who could create this map in source. That'd be cool if there was some kind of UT Mod for CS:S. -Modgers Link to comment https://forums.steam-gamers.net/topic/5771-unreal/page/3/#findComment-59414
Falcon04 Posted July 20, 2008 Content Count: 437 Joined: 05/19/07 Status: Offline Share Posted July 20, 2008 *bump* Modgers, the Ut2003 Facing worlds blew the OG map outta the water. Link to comment https://forums.steam-gamers.net/topic/5771-unreal/page/3/#findComment-63074
James Posted July 20, 2008 Content Count: 2645 Joined: 06/05/07 Status: Offline Share Posted July 20, 2008 Falcon04 said: *bump* Modgers, the Ut2003 Facing worlds blew the OG map outta the water. Bah, original is better Link to comment https://forums.steam-gamers.net/topic/5771-unreal/page/3/#findComment-63193
LinkNEO Posted July 20, 2008 Content Count: 101 Joined: 05/21/08 Status: Offline Share Posted July 20, 2008 James said: Bah, original is better Indeed, can you guys stop calling it Unreal there already a game all unreal they made then they made Unreal Tournament I still have my Unreal Tournament 2003 and 2004. I don't have the frist Ut but I once found it in google a website that let you download the whole thing for free. Link to comment https://forums.steam-gamers.net/topic/5771-unreal/page/3/#findComment-63217
Falcon04 Posted July 21, 2008 Content Count: 437 Joined: 05/19/07 Status: Offline Share Posted July 21, 2008 James said: Bah, original is better Quiet you... you moistened tart! I need not your input on this matter. You know as well as I that if you played real games, you would understand what a good map really is. Link to comment https://forums.steam-gamers.net/topic/5771-unreal/page/3/#findComment-63413
devinpro Posted July 21, 2008 Content Count: 11 Joined: 07/20/08 Status: Offline Share Posted July 21, 2008 Unreal maps will always be better as an original, ALWAYS! Link to comment https://forums.steam-gamers.net/topic/5771-unreal/page/3/#findComment-63612
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