Wawa Posted December 26, 2015 Content Count: 3740 Joined: 05/21/12 Status: Offline Share Posted December 26, 2015 I'll share my thoughts after work tonight, please standby Link to comment
Ayjin Posted December 26, 2015 Content Count: 989 Joined: 06/13/15 Status: Offline Share Posted December 26, 2015 I'll share my thoughts after work tonight, please standby Remember @Wawa, this is the map where we first went to medic :^) 1 Link to comment
Zaraki Posted December 26, 2015 Content Count: 4960 Joined: 10/28/09 Status: Offline Share Posted December 26, 2015 Still haven't tried that "Traitor" minigame :/ Map could be good if somebody fixed it a bit. More guns in cells, less minigames too! Half of it isn't used anyway Link to comment
michellec Posted December 26, 2015 Content Count: 1546 Joined: 06/23/15 Status: Offline Share Posted December 26, 2015 Please remove this The CT's can literally say "Outside freeday, no hallways" then half guards vents and the other half guards from the hallway. &&&&& theres nothing the T's could do except go to climb because it is basically the only game indoors that isn't a death game 2 Link to comment
AznRule Posted December 26, 2015 Content Count: 241 Joined: 01/17/13 Status: Offline Share Posted December 26, 2015 Remove it because CT can just camp armory and basically win. Sure you can win as a T, but it's pretty challenging when half the team won't rebel. due to the lack of weapons and secrets that is provided. Link to comment
Goku Posted December 26, 2015 Content Count: 2589 Joined: 02/05/12 Status: Offline Share Posted December 26, 2015 Would like to point out the stupid cell vents that if someone throws a smoke grenade onto, basically ruins the entire round thanks to the sound it makes. Aside from that, real talk. This map sucks. This map has always sucked. I've always said this map sucks yet people keep voting for it. Here's the thing. There isn't shit to do, and it is too enclosed and favors CTs way too much. There are no guns that spawn in cells, meaning all Ts have to work with from the start is the zeus behind soccer, and some nades. There are 2 cells with vents, but only one vent works at a time (which I think is stupid). And speaking of those vents, CTs will just camp the shit out of them 90% of the time since orders are either A) climb (which often times sucks); B) outside freeday or C) big cage. That's literally all there is to do. Deathrun is rarely used; dodgeball is used once in a blue moon; colors gets some use if there's a T that actually knows it exists; traitor is so neglected I have no clue what it even looks like inside since I've only seen it used once or twice and breakfloor I've never seen used expect as a camping spot for CTs. This map is literally 66% deathgames and only one is actually used half the time (deathcube). Overall, the concept of the map is cool and all, but there's so little to do, and the majority of the time orders are big cage/climb or outside. I'd wager that most common thing said, which probably accounts for the majority of rounds is "outside freeday, no hallway". Followed by 3 or 4 CTs camping the hallway, and one or two camping vents. People do vote for this map often, but I still believe that that is because the majority of the time people either vote random, or they only vote for a map they actually know. People are afraid to try new maps since they don't know the secrets. There isn't much to learn about spyvsspy and everyone know's the map. It's familiar, so it's voted for. But I do see quite a few people complain when we do end up voting there and I don't think the map often wins by many votes. I fully support removing it. Link to comment
Wawa Posted December 26, 2015 Content Count: 3740 Joined: 05/21/12 Status: Offline Share Posted December 26, 2015 (edited) Everyone has their own opinions on this map. For me, it all boils down to this: Spy_vs_spy is currently the 3rd most played map on the Jailbreak server. Now, if you put yourself in the shoes of someone who's partly responsible for the success and popularity of this server, would you consider the removal of this map to be a very risky action? I certainly would, especially when you look at this: For lack of a better statistic, total kills, to me, is a good indicator of how often someone has played on this map. Looking at the top 50 players on this map versus the people who have voted in this removal poll, only 2 of those top 50 have voted (1 for removal, 1 against). So that's 48 other players, mostly currently active on the server, that do not have a say in this map removal so far. Again, this is just another reason for me to be hesitant to take action. I'm not saying we should wait for 50 votes here, but there definitely needs to be more than the current for a removal to be in order. That's how I see things ;) 1 Edited December 26, 2015 by Wawa Link to comment
Goku Posted December 26, 2015 Content Count: 2589 Joined: 02/05/12 Status: Offline Share Posted December 26, 2015 @Wawa mfw I'm ranked 59 in kills Would also point out that just looking at the top 25 from your screenshot, a good amount of those are people that play CT. And a major point here is that it's a very heavily CT sided map. And just for the sake of throwing it out there, electric vip is the 4th most played map ATM and it got removed. At the time of removal it was likely top 3 I do understand your hesitancy though. Link to comment
asdfg Posted December 26, 2015 Content Count: 1421 Joined: 12/22/15 Status: Offline Share Posted December 26, 2015 Oh my lord goku just destroyed anyone who said no omg get rektmlg 360 no scope smoke weed every day!1!!!111!! Link to comment
asdfg Posted December 26, 2015 Content Count: 1421 Joined: 12/22/15 Status: Offline Share Posted December 26, 2015 Wawa with the 48 remaining players I bet half of them aren't active on the forums Link to comment
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