ExRev Posted January 7, 2016 Content Count: 2238 Joined: 03/29/10 Status: Offline Share Posted January 7, 2016 Hey @Nuclear Onion, look, a new PB thread. but seriously, the armor is way OP. Fucking clip of AK ammo into a CT, nothing. Death screen told me I did 120+ damage to the CT, and he still had 21 HP, and 97 Armor. The fuck kind of shit is that. Link to comment
michellec Posted January 7, 2016 Content Count: 1546 Joined: 06/23/15 Status: Offline Share Posted January 7, 2016 I think that the armor is fine the way it is, and that it's pretty fair for the CTs. Link to comment
nick Posted January 7, 2016 Content Count: 2983 Joined: 01/08/13 Status: Offline Share Posted January 7, 2016 im 100% positive there was head armor in css and everyone was fine with it but then again most of the population in prison break is like silver 4 i'd keep it 2 Link to comment
Pyro Posted January 7, 2016 Content Count: 623 Joined: 04/26/11 Status: Offline Share Posted January 7, 2016 Armor is fine, helmets need to be removed though. Link to comment
ExRev Posted January 7, 2016 Content Count: 2238 Joined: 03/29/10 Status: Offline Share Posted January 7, 2016 im 100% positive there was head armor in css and everyone was fine with it I remember there being armor, but head armor added more which just became this exact problem. Armor is fine, helmets need to be removed though. This. Helmets make the armor too OP. Link to comment
Ayjin Posted January 7, 2016 Content Count: 989 Joined: 06/13/15 Status: Offline Share Posted January 7, 2016 There is nothing wrong with the armor for CT, if they didn't have it, a glock could 1 tap when at the appropriate range. Link to comment
ExRev Posted January 7, 2016 Content Count: 2238 Joined: 03/29/10 Status: Offline Share Posted January 7, 2016 There is nothing wrong with the armor for CT, if they didn't have it, a glock could 1 tap when at the appropriate range. Except that if at near point blank an entire AK clip can somehow do more than 100 damage and yet not kill someone. Link to comment
Ayjin Posted January 7, 2016 Content Count: 989 Joined: 06/13/15 Status: Offline Share Posted January 7, 2016 The only thing that's messed up with damage notifications is the shotguns, last time they took even head armor off of the CT side, I just sat in a vent as a T, and got 7 headshots with a usp. The head armor gives the CT the assurance that they can stand still for 1 second, knowing they can't just get immediately killed. Without head armor, the T side would become easy. I would maybe side with this if the CT side on average was smart and knew how to play. Too bad that's not the case, there are very few CT's who are actually capable of handling a full server or even T's in general. The other CT's tend to be free weapons in the eyes of the T side. So until we have a stronger presence on CT side (which is probably never), hopefully the head armor will stay so JB doesn't turn into a death match server. Link to comment
ExRev Posted January 7, 2016 Content Count: 2238 Joined: 03/29/10 Status: Offline Share Posted January 7, 2016 So then the point is that Ts are supposed to "get better", but shit CTs are given a bigger handicap because they're shit? Link to comment
Ayjin Posted January 7, 2016 Content Count: 989 Joined: 06/13/15 Status: Offline Share Posted January 7, 2016 Why you result to such a negative way to put it, I don't know, but the CT side doesn't get a handicap. A helmet simply provides an extra safety allowing them to maybe stand still without worrying about instant death. I never said that the T's need to get better, I actually only pointed out the problem the CT's usually have in JB. Link to comment
Recommended Posts
Reply to Thread
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now