Metal Posted January 26, 2016 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted January 26, 2016 Map SuggestionFull map name ttt_ubwatertown_v4 Type of map TTT Link to map download https://drive.google.com/file/d/0B739BbavfPflbjdlR2NESWdVOEk/view?usp=sharing Additional Information Map offers a lot in terms of areas to explore. On of the main things about this map is the water kills you and each island has a bridge you can open and close. Might be fun to test. Screenshots attached No Link to comment
Leon Mordecai Posted January 27, 2016 Content Count: 5055 Joined: 07/19/15 Status: Offline Share Posted January 27, 2016 I like this map, especially with the ability to open and close the bridges and lock the guard posts. Some problems I saw were that the ladders in the warehouse (with the two boats next to it) are unclimbable (probably forgot the ladder entity). Also, there's a lot of primaries but lack of secondaries (probably not a problem but just pointing that out), and there are some AWPs and auto snipers lying around. Even though the plugin will restrict them I think, I would recommend just taking them out just to be on the safe side. Link to comment
Metal Posted January 27, 2016 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted January 27, 2016 I like this map, especially with the ability to open and close the bridges and lock the guard posts. Some problems I saw were that the ladders in the warehouse (with the two boats next to it) are unclimbable (probably forgot the ladder entity). Also, there's a lot of primaries but lack of secondaries (probably not a problem but just pointing that out), and there are some AWPs and auto snipers lying around. Even though the plugin will restrict them I think, I would recommend just taking them out just to be on the safe side. Thanks for pointing that out Leon. I'll get those fixed and removed. But yeah fully agree the bridges are pretty neat. Link to comment
Nuclear Onion Posted January 28, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted January 28, 2016 I agree the bridges are interesting but I also think it screams RDM every round, with the lack of any cooldown on the button to lift it and put it back down makes it so easy for one person to RDM half the server IMO. It's cool, but I personally don't think it's a great idea. Even if you enforce it, I still don't think it'll stop people from killing others by accident or just RDM. Maybe that's just me. Link to comment
Metal Posted January 28, 2016 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted January 28, 2016 I agree the bridges are interesting but I also think it screams RDM every round, with the lack of any cooldown on the button to lift it and put it back down makes it so easy for one person to RDM half the server IMO. It's cool, but I personally don't think it's a great idea. Even if you enforce it, I still don't think it'll stop people from killing others by accident or just RDM. Maybe that's just me. I'll have punky or someone to look at it and maybe put a timer on it, and maybe to also make it not kill you. I did remove the awps and autos, so its just the killer bridges. Link to comment
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