Nuclear Onion Posted February 16, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted February 16, 2016 Any updates on this? I do see now what you are talking about when you mentioned the map being 'unfinished.' I really don't see the point in the long hallways underground nor do I get why they even need to be so wide. It seems easy to lose of prisoners when you are down there but at the same time I feel like it's easy to track them down if you just look around a bit. I haven't played on it much since I added it so yeah, any update on how the rest of the population stand on this? Really open to anything at this point. Link to comment
Jake Posted February 16, 2016 Content Count: 2001 Joined: 08/04/09 Status: Offline Share Posted February 16, 2016 Any updates on this? I do see now what you are talking about when you mentioned the map being 'unfinished.' I really don't see the point in the long hallways underground nor do I get why they even need to be so wide. It seems easy to lose of prisoners when you are down there but at the same time I feel like it's easy to track them down if you just look around a bit. I haven't played on it much since I added it so yeah, any update on how the rest of the population stand on this? Really open to anything at this point. Maybe I'm not on the server at the right times but i never see this map get voted on to play. As a result I personally don't have any different views on the map. Link to comment
Nuclear Onion Posted February 18, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted February 18, 2016 Maybe I'm not on the server at the right times but i never see this map get voted on to play. As a result I personally don't have any different views on the map. Fair enough, for now I'll reject this. If more complaints come along in the future then make a new thread. Link to comment
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