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There needs to be a purpose to this money thing...

If we make a spawn shop that uses currency, that takes away player owned shops and would decrease the social activity between players in the server...

What other purposes could the money be used for if added? Just curious :p

 

Depending on the economy plugin we use we can also make common commands like teleport cost a small amount of money which in turn would make players use player shops to make more money to use those commands

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There needs to be a purpose to this money thing...

If we make a spawn shop that uses currency, that takes away player owned shops and would decrease the social activity between players in the server...

What other purposes could the money be used for if added? Just curious :p

 

well having a shop in spawn doesn't necessarily mean that players can't have their own shops!! Some players may want to have themed shops and such. The shop at spawn could be the base price for certain items and it doesn't mean that whoever runs the shop in spawn is restocking 24/7 amirightttt

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well having a shop in spawn doesn't necessarily mean that players can't have their own shops!! Some players may want to have themed shops and such. The shop at spawn could be the base price for certain items and it doesn't mean that whoever runs the shop in spawn is restocking 24/7 amirightttt

But if we already have a multiple farms, generators, and all that in the spawn village, the only thing the shop can really sell is either like, hella basic stuff like stacks of dirt, or all the higher valued items like diamonds, other minerals, cooked foods, enchanted tools, etc. which pretty much limits what players can buy and sell.

I kinda like the idea of someone actually running the spawn shop; or maybe different people running different parts of the shop, like having a full-sized mart or something. That way, people would actually have to work to sell their items instead of generating items from the server; that kinda skews the value of items as the more people buy something that's generated, its value goes down 'cuz there's simply that much more of it floating around in the server.

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But if we already have a multiple farms, generators, and all that in the spawn village, the only thing the shop can really sell is either like, hella basic stuff like stacks of dirt, or all the higher valued items like diamonds, other minerals, cooked foods, enchanted tools, etc. which pretty much limits what players can buy and sell.

I kinda like the idea of someone actually running the spawn shop; or maybe different people running different parts of the shop, like having a full-sized mart or something. That way, people would actually have to work to sell their items instead of generating items from the server; that kinda skews the value of items as the more people buy something that's generated, its value goes down 'cuz there's simply that much more of it floating around in the server.

 

psssst *spawners*

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