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Should SG get a Rust Server?  

13 members have voted

  1. 1. Should SG get a Rust Server?

    • Yes
      9
    • No
      4

Rust Server

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Hey Folks,

I think its high time SG gives Rust another try. With the prior server, it was still just barely playable, with most of the players still enjoying Legacy. Rust Experimental has now reached the point where it contains the large majority of Rust players, while at the same time being much more entertaining than the state it was in before.

 

It is my personal belief that SG could easily have a thriving Rust Server, and I'd be more than happy to volunteer my help. I've personally ran numerous successful Rust servers (40+ players on at most given times, monthly donation budgets of $150-200). I also know enough lua to make custom oxide content, and have also published a couple of my own Oxide Plugins. My main experience is in AntiHack and Server Performance. I volunteer my full help in maintaining the backend of the server, as well as providing the startup budget required for a VDS more than powerful enough to run it. Note that I would not be in control of the server, I would not even need backend access if they did not want me to; I'd be more than happy just writing things in the background. I have however helped with things in the background in the past; such as the SG minecraft servers.

 

I've talked with a few SG members and heard their main concerns on another Rust Server. Their main concerns was based on being able to grab and maintain a player base. This area is easily solved; players flock to custom easy start servers. With some major customization on the loot rate, such as better airdrop and crate loot, x2 gather for sulfur and animal fat (gotta keep the raiding supplies in higher demand), x3 gather on Metal and Stone, x5 Gather on Wood and other supplies, x15 all around quarry production (not nearly as OP as it sounds), instant craft, and quick smelt. You also add zlevels, which makes the gather rate slightly higher per player the longer you farm. This makes the server much more new comer friendly, players will not be nearly as afraid to join in the middle of a wipe season, and much less likely to rage upon being raiding or farm killed.

 

Another way that tends to draw players; most Rust players greatly enjoy the PvP. You make the map smaller than vanilla (around 3000), which insures that you'll run into someone at least every 10-15 minutes. This engages people in PvP, helps them either form enemies or Friends, while still being large enough to make sure its not a majorly cramped map.

 

I believe fully that should SG take the challenge of another Rust Server, it would not be very hard to reach the top charts. 90% of the populated servers out there show a major lack of professionalism in their Admins and Server Operators. The last server I played on had 50+ players on at any given time, and the admins greatly enjoyed joining in with their powers during PvP fights and Raids. Just had an experience not long ago where an Admin dropped bear traps all around the person I was fighting, and another where I witnessed an admin flying into my base and authorizing himself as an owner, and then building stairs to the top of my base so his friends could easily raid me. I think with a couple SG admins, we'll instantly have a high advantage of the other servers out there.

 

If @Caution wanted me to, I could also write things up to tie directly into the SG donation and subscriber system, making Credits redeemable between both the CSGO and Rust server.

 

Lastly, I've already got @Nishok and @SilentGuns willing to help, along with a few other SG members that have said they'll try out the server if SG gets one. At this point all I need is your support and an AO+ interested in overseeing the Server.

  • Like 1
Edited by Nishok
Added @ tags.
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  • Content Count:  1262
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Do me a favor. Go to NFO and look at their VDS packages and tell me which one we'd need to have to run it with no issues, and I'll consider it.

A 4 core vds with 2 extra gb of ram should be enough to handle it at the start. That would be $47.98 a month. After writing custom content and getting things worked in, it could potentially need 4 cores with 4 extra gb, which would be $55.98. Both of these amounts would be easily surpassable with the donations the server would gather. I'd be more than happy to pay the first $47.98 to get it started.

  • Like 2
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I just want to chase people with my army of naked people.

 

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I think this server would be a pretty good deal for us. Rust's player base is growing again, it might be worth trying to tap into that

Edited by SilentGuns
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