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Health in TTT

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So I was playing yesterday, and I accidentally shot my t buddy in the face through smoke(No demo sorry guise). The other day I also found out that when people knew I was T, it was easy to clutch since basically everything is a one hit head shot without kevlar and helmet. TTT requires traitors to be "stealthy" and/or quick and instant kills. I feel like there should be a buff on health and armor for everyone. I'm not sure what is a good idea for this, but I was thinking about giving everyone armor when they spawn, and then allowing T's to be juggernauts instead of buying armor, which grants them an extra 100 or 200 points of health.

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I've recently buffed gun dmg since it was originally nerfed and haven't noticed to be less fun or much more op. If enough people feel that it is too op now I'm fine with reverting the dmg back to what I originally had it set to.

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Also, why is a backstab not deadly? I can understand the use of the traitor's golden knife, but I did like 50dmg with a right-click in the back.

 

Should be buffed up to 65-70 damage if possible.

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  • Content Count:  1396
  • Joined:  09/14/12
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Also, why is a backstab not deadly? I can understand the use of the traitor's golden knife, but I did like 50dmg with a right-click in the back.

 

If knifes were deadly at all what would be the purpose of the 1 hit knife I made all knifes do 25 when they are not 1hit

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