Leon Mordecai Posted April 22, 2016 Content Count: 5055 Joined: 07/19/15 Status: Offline Share Posted April 22, 2016 Map SuggestionFull map name ttt_htbank_v3 Type of map TTT Link to map download http://www.mediafire.com/download/23ofb0b2mgmgnj2/ttt_htbank_v3.bsp Additional Information A TTT map set around a bank. Based off of the Payday 2 bank heist. Contains weapon spawners similar to the chinese map we have on the server. SCREENSHOTS http://images.akamai.steamusercontent.com/ugc/501399319866106559/B04547972B19D016DCE54F34C979FD1FB5E86226/ http://images.akamai.steamusercontent.com/ugc/501399319866106302/3275334266EC246AD7B6112D803B134611675AE2/ http://images.akamai.steamusercontent.com/ugc/501399319866106102/B56B2F088EEE7B7DA674BBA56139487EFB006958/ http://images.akamai.steamusercontent.com/ugc/501399319866105692/886DFB994C8D25241E3D1B95F382C6AA1C078CB9/ Screenshots attached Yes Link to comment
Metal Posted April 22, 2016 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted April 22, 2016 Fyi, Map has issues with a couple windows being broken and showing the void and there is a boost spot on the map Link to comment
Leon Mordecai Posted April 27, 2016 Content Count: 5055 Joined: 07/19/15 Status: Offline Share Posted April 27, 2016 (edited) So I totally forgot about the awp and health shot spawners, so I decided to take my time and edit the map here. -Changed AWP spawners to scout -Changed health shot spawners to M4A4 -Expanded that one area where it looked like it could be opened but couldn't so I made the door usable (the room with the mag-7 spawner) -Added more player blockers on roof to prevent exploitation Now I just worry whether the damn map actually works on the server or not. Otherwise I quit Edited April 27, 2016 by Leon Mordecai Idk they so similar Link to comment
Black Rain Posted April 27, 2016 Content Count: 6759 Joined: 06/23/13 Status: Offline Share Posted April 27, 2016 You should've changed it to M4A4 and not M4A1-S because of the whole T/D weapons only @Leon Mordecai Link to comment
Leon Mordecai Posted April 27, 2016 Content Count: 5055 Joined: 07/19/15 Status: Offline Share Posted April 27, 2016 (edited) You should've changed it to M4A4 and not M4A1-S because of the whole T/D weapons only @Leon Mordecai Woops my bad I made a typo I meant m4a4 I can't tell the difference they're all the same to me hue EDIT: For some reason Hammer calls the m4a4 an m4a1 and the silenced one an m4a1-s. Edited April 27, 2016 by Leon Mordecai Link to comment
Nuclear Onion Posted May 2, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted May 2, 2016 I tested this on a half full server and people had troubles with the textures being black. I think it was on my end with zipping and will try again later when I get the time. Just posting here for that. Link to comment
Metal Posted May 2, 2016 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted May 2, 2016 I tested this on a half full server and people had troubles with the textures being black. I think it was on my end with zipping and will try again later when I get the time. Just posting here for that. Iirc the windows are black if broken. They have nodraw inside them Link to comment
Nuclear Onion Posted May 2, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted May 2, 2016 Iirc the windows are black if broken. They have nodraw inside them It was throughout the map. Not just the windows. Link to comment
Metal Posted May 2, 2016 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted May 2, 2016 It was throughout the map. Not just the windows. Ah the version i had of this only had the windows, weird. I must have two. Link to comment
Leon Mordecai Posted May 3, 2016 Content Count: 5055 Joined: 07/19/15 Status: Offline Share Posted May 3, 2016 I tested this on a half full server and people had troubles with the textures being black. I think it was on my end with zipping and will try again later when I get the time. Just posting here for that. Mmmm if it was my edit you were testing then I may have forgot to pakrat a texture or something. Could also be a lighting issue too but I'm pretty sure I solved that already. Anyways, I recompiled and pakratted it all again and also changed the filename to sgedit2. Also included a radar map. I swear whenever I try to edit maps they're always hit or miss with them :/ Download Link to comment
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