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Chronicles of Elyria

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the concept of a truly open MMO like this has interested me before, but it's something I don't find that it would be easy to pull off. There are hundreds of hurdles just in coding the concept of a "do what you want" MMO, not to mention all the problems the would undoubtedly face in implementation. But if they manage to deal with them, then it could definitely be good

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the concept of a truly open MMO like this has interested me before, but it's something I don't find that it would be easy to pull off. There are hundreds of hurdles just in coding the concept of a "do what you want" MMO, not to mention all the problems the would undoubtedly face in implementation. But if they manage to deal with them, then it could definitely be good

 

Yeah, it sounds too awesome to be true. besides those problems you're also forced to heavily rely on the community using everything as intended. Like I read somewhere theres no automatic mail system and people can actually choose a mailman job. Say noone wants to do this. RIP mail.

But if it all works as intended, this'd be fucking beautiful

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Stop browsing imgur man

 

 

Very promising, but I have my own doubts about the future of this. If it ends up being as they say I'll definitely check it out.

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Heard about, great concept, but i am not sure if they can put it off. It is a truly rpg without shit like auto path, npc workers, and player rush for level cap then doing nothing else. Black Desert is nice but this game is the best if they manage to make it into a true sandbox mmorpg. It kind of similar to Tera's political system, but you have to buy the game with retail price, which will probably be $69.99 or something with $20-$40 per life (around 1 real world year). Personally they can cost us less for the character life and $10 - $20 per life would be the ideal.

 

They completely remove the chance for players to grief the game. Well, unless there is this murderer that will go around kill people. I don't think there will be war that often.

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